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Izuno last won the day on May 16 2018

Izuno had the most liked content!

About Izuno

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    Official Corporate Lackey

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  1. https://www.pcgamer.com/gabe-newell-drops-a-half-life-3-joke-into-his-valve-index-launch-party-speech/ Gabe talking about Index...read on from article quote below:
  2. Yeah the demo in the booth showed ~ 35 minutes of playtime.
  3. I got to sit through the demo presentation, at the end everyone got this Dying Light 2 figurine that came in this black box. Very cool. Anyway...from watching them play the demo I'm convinced they will make the player choice thing work. As for whether players actually like that feature is speculative, but it seems pretty cool. The parkour looks like a big upgrade from DL1 such as using a zombie to break your fall when you ride it off the side of a building...vaulting off zombies to a higher ledge or something (was that in DL1) and the wallrunning worked great. The grappling hook plus paraglider gave it elements of Batman and Zelda BotW in a great way. tl;dr: I'm sold on the parkour and combat from what I have seen. As for the levels and art direction, I am very happy to say that the game isn't all brown/gray post-apocalypse-y. There is a lot of color and polish on the presentation and it feels like a very convincing world. While not as flashy as what CDPR showed with Cyberpunk 2077 (which was in the meeting room right next door to Techland) I'm more jazzed about the gameplay and world you play in with DL2. Both games did great at the show so keep it up Poland.
  4. I'm holding my cards on the console hw announcements but I'm expecting roughly 1 total big announcement with a standard deviation of 1.5. As for software what I would love: - more BotW yes please - DL 2 also on my list... - ...but I really want to see more in the Horizon Zero Dawn franchise. Not sure if a sequel is really called for but I'd take it if we got one. Meanwhile...if anyone is at the show we should find a time to meet up. I'll be there all week.
  5. Izuno

    A Game of Thrones

    So....this was not caught by a lot of people to make it on screen last night.
  6. Yeah no kidding expected. Been sitting on this news for a year. I think the big question for Valve is if it is still interested in getting up in the morning and printing money.
  7. https://www.unrealengine.com/en-US/blog/announcing-the-epic-games-store Maybe Valve will now feel some heat? <sigh>
  8. 20 years ago today HL was released. I have no other words.
  9. Funny...I was never a Nintendo guy. That is until Switch and Zelda BotW. Given the art style in Zelda and how it is easily now one of my favorite games of all time, I have become anime-curious. Hence when I saw this One Piece trailer I thought I'd share it here.
  10. In short, it's an open world One Piece game. I don't follow anime much, but color me intrigued here.
  11. Man...playing Doom II while high back in the day. Replacement underwear was not optional.
  12. I played the first game all the way through to the end. I agree with your assessment Zarsky, however I still enjoyed the story and characters despite the tropes and cliches. The world as a whole was convincing and the looting/crafting/surviving was a joy, allowing you to take on challenges in many different ways. In fact, it has some of the S.T.A.L.K.E.R. destroyed world vibe which gave it a big plus in my book. I'd say it was my game of the year of 2016, in fact. From what I can observe about Techland is that it seems to take this branching narrative design very seriously, sober to past faulted attempts that resulted in more marketing hype than anything else. I just don't see Techland promising this and not delivering given my discussions with them at E3. Hope they pull it off!!
  13. Basically this. And @nikkoship I can respect if TLOU combat did not put the cream in your ringdings. (Some guy in a giant duck outfit was tossing them out in the corridor between South and West halls at E3 this week. ) That said, I recall very similar combat demos at E3 before TLOU launched in...whatever year that was...and at Naughty dog itself later that summer at an analyst day. They didn't let us play it hands on but they let us ask questions in the middle of the demo and interrupt the flow so it was clear the E3 gameplay (that year) was not heavily scripted. So....for TLOU 2 I really do not believe the demo was goosed up ...however....you never know. It would really DevilDog me up if they pulled some YankeeDoodles on us. Personally, I loved the combat in TLOU as "stealth lite-ish" and if the sequel brings it back, I'm sold.
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