morozov Posted January 11, 2018 Author Report Posted January 11, 2018 Waterfall Beta Now the map available Wingman mode. (game_mode 2; mp_restartgame 1; kill; mp_warmup_end) Spoiler Need Feedback Vaya, Plat, Mr.Yeah! and 3 others 6 Quote
morozov Posted January 24, 2018 Author Report Posted January 24, 2018 (edited) I changed my layout on Waterfall. I made it the easiest to remember, but very nuancedly dependent on the tactical plane. Now CT can pay for a passive game on the site, a long rotation. Thank you Mapcore and Reddit Playtest. Thanks to everyone! Spoiler In future updates corrective respawn CT and T. In addition, there will be some changes in the gameplay, but they will not be as global. I wrote an article about the test results. I shared my thoughts and ideas. Article in Russian, but if you are interested in the text can be translated.Article Edited January 24, 2018 by untor SirK, NikiOo, maxlevelboi and 3 others 6 Quote
blackdog Posted January 25, 2018 Report Posted January 25, 2018 Changing layout on a finished map must have been a bitch. Would be great if you could translate it, probably they’d republish it here on the forum! Quote
morozov Posted February 14, 2018 Author Report Posted February 14, 2018 (edited) Short Waterfall Waterfall residency is one of the best places to hold an art exhibition. Fragment number one: "The light in the darkness' " - Let us embellish the exhibition with gun shots and blood! " " - No, we must only tell about our faith! No need to sophisticate it! " Subscribe now! Spoiler Edited February 14, 2018 by untor Freaky_Banana 1 Quote
morozov Posted April 26, 2018 Author Report Posted April 26, 2018 (edited) Waterfall Rework (Pre-Release) Compare original and rework versionin VK.com in my portfolio album. Some screen from compare Spoiler Soon the publication. Edited April 26, 2018 by untor maxlevelboi, zombi, NikiOo and 11 others 13 1 Quote
blackdog Posted April 27, 2018 Report Posted April 27, 2018 It’s cleaner, I like it! There are only a couple shots you posted that I prefer the warmer light from before. overall I say a great improvement. Quote
morozov Posted April 27, 2018 Author Report Posted April 27, 2018 [CS:GO] Short Waterfall (wingman mode)[CS:GO] Waterfall (classic mode) maxlevelboi, Roald, JSadones and 4 others 4 3 Quote
catfood Posted April 28, 2018 Report Posted April 28, 2018 On 26-4-2018 at 1:04 PM, untor said: Good job! I like this shot, the organic environment and the structure work really well together. morozov and Squad 2 Quote
blackdog Posted April 29, 2018 Report Posted April 29, 2018 Downloaded this morning, gonna give a walk around now. I really like Wingman Quote
morozov Posted May 3, 2018 Author Report Posted May 3, 2018 Waterfall Content Free to use for non-commercial work, as long as you give me credit. https://drive.google.com/open?id=1Cfh7E7mMqjfLO-No5QujZsA4KQTW2azL blackdog, poLemin, maxlevelboi and 18 others 17 4 Quote
morozov Posted July 18, 2018 Author Report Posted July 18, 2018 (edited) Soon update Panorama UI style for radar and i made .ai and .pdf file background Edited July 18, 2018 by untor Squad and RA7 2 Quote
morozov Posted August 18, 2018 Author Report Posted August 18, 2018 Waterfall Residence Set in Canada, this facility is under attack by Anarchists seeking to destroy a residence that has rare cultural values.Subscribe -Half-open sky -Improved performance on different machines -Improvement in the gameplay -Better balance than before -Visual improvements. Thanks to everyone who helped improve the map. blackdog, Rad, Roald and 7 others 10 Quote
Vaya Posted October 5, 2018 Report Posted October 5, 2018 hi @untor We've been hosting this on the mapcore hub now for a couple of weeks so probably a good time to give you some feedback, I know you don't speak a lot of English so I'll keep this simple as possible: The map has a lot of potential but it needs simplifying in a number of ways: The pathing around the map is confusing and complex The theming is a little weird, areas don't seem to belong together. B is an industrial zone. A is an art gallery? (with some crates) A is very tight in terms of cover placement Too much glass over critical angles! having to shoot glass before hitting other players sucks some of your textures need de-saturation A site also has significantly lower FPS for a number of our players Someone made a gif of some issues with waterfall: https://gfycat.com/LastWelcomeAmericanbobtail Squad, morozov, T-Rexer and 1 other 4 Quote
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