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maxlevelboi

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maxlevelboi last won the day on July 10 2021

maxlevelboi had the most liked content!

About maxlevelboi

  • Birthday 12/07/1994

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  • Steam
    http://steamcommunity.com/id/eatbeavers/

Profile Information

  • Real Name
    Max Forsberg
  • Employer
    The Game Assembly
  • Job
    Level Design Teacher
  • Location
    Sweden

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  1. Published on the Ol Workshop Please test it if you have time https://steamcommunity.com/sharedfiles/filedetails/?id=2546873652
  2. Literal walk-trough of the level
  3. Ahoy, I am working on Aqueduct again The major changes: * The bombsites are connected to the supports of the Aqueduct, bringing the Aqueduct to the foreground instead of the background * Altering the map overall to detach it from the "This is a plain Dust2 copy" that it was branded as before * Actually using references this time The old release: https://steamcommunity.com/sharedfiles/filedetails/?id=600728667 Thank you for taking the time to read the post!
  4. The light_env is casting some very harsh shadows causing the level to be hard to read, a slight angle and less contrasting light could really help the level Play with the shadow control entity to get a nice balance of shadows and light
  5. I wasn't sold on the game until I saw your post, great stuff!
  6. New workshop page for playtesting: https://steamcommunity.com/sharedfiles/filedetails/?id=1364731910
  7. I made a workshop page, if you have time to check it out and give your opinion I would greatly appreciate it! Workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=1351674742 Workshop name if you just want to copy paste it: de_segovia_test Cheers, Max "Steam workshop font" levelboi
  8. Hello, I have been working on the level and here is a update: Also I say farewell to the Orange and grey dev grid textures, may you rest in peace old faithful! Updated version: OLD Version (Keeping it in this post to make sure I keep an archive of the development of this level):
  9. Ahoy, I have started a new de_ project nicknamed "Segovia": Test map on Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1364731910 Currently using Spain as my referenceland If you have criticism/thoughts/ideas please add me on Steam or grab me on Discord :)! Steam: http://steamcommunity.com/id/eatbeavers/ Discord: Maximalt#1790 Latest version: New workshop page for playtesting: https://steamcommunity.com/sharedfiles/filedetails/?id=1364731910 Cheers and thank you for going through this post, Max
  10. I really like the way you have evolved the web page : )! And the levels are hella good as well
  11. Make what you want to make and it will be good, Hammer Creation Kit Unreal Engine whatever it is all just tools
  12. I understand that this might be a awkward thing to ask for but could I have the vmf? I will check it when I come home and see if I see anything crazy
  13. I recommend taking the entire compile log through this sites log checker http://www.interlopers.net/errors/ It will give you advice on how to proceed if there is an error in the compile log, it could also be something caused outside of the compile log Since I do not have any screenshots of the error I am unable to make an assessment
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