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maxlevelboi last won the day on April 4 2018
maxlevelboi had the most liked content!
About maxlevelboi
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Rank
Regular
- Birthday 12/07/1994
Online IDs
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Skype
Max John Folke Forsberg
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Steam
http://steamcommunity.com/id/eatbeavers/
Profile Information
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Real Name
Max Forsberg
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Employer
Massive Entertainment
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Job
Intermediate Level Designer
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Location
Sweden
Recent Profile Visitors
2,635 profile views
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maxlevelboi reacted to a post in a topic: [CS:GO] de_highlands (WIP)
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Interfearance reacted to a post in a topic: de_segovia
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The light_env is casting some very harsh shadows causing the level to be hard to read, a slight angle and less contrasting light could really help the level Play with the shadow control entity to get a nice balance of shadows and light
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The Horse Strangler reacted to a post in a topic: [UE4] Darksiders 3 Art Dump
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I wasn't sold on the game until I saw your post, great stuff!
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raigeki reacted to a post in a topic: de_segovia
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raigeki reacted to a post in a topic: de_segovia
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New workshop page for playtesting: https://steamcommunity.com/sharedfiles/filedetails/?id=1364731910
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gamez7 reacted to a post in a topic: de_segovia
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I made a workshop page, if you have time to check it out and give your opinion I would greatly appreciate it! Workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=1351674742 Workshop name if you just want to copy paste it: de_segovia_test Cheers, Max "Steam workshop font" levelboi
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Hello, I have been working on the level and here is a update: Also I say farewell to the Orange and grey dev grid textures, may you rest in peace old faithful! Updated version: OLD Version (Keeping it in this post to make sure I keep an archive of the development of this level):
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gamez7 reacted to a post in a topic: de_segovia
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maxlevelboi started following de_segovia
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Ahoy, I have started a new de_ project nicknamed "Segovia": Test map on Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1364731910 Currently using Spain as my referenceland If you have criticism/thoughts/ideas please add me on Steam or grab me on Discord :)! Steam: http://steamcommunity.com/id/eatbeavers/ Discord: Maximalt#1790 Latest version: New workshop page for playtesting: https://steamcommunity.com/sharedfiles/filedetails/?id=1364731910 Cheers and thank you for going through this post, Max
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I really like the way you have evolved the web page : )! And the levels are hella good as well
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New to level design and would love some advice
maxlevelboi replied to Falconeyi's topic in Students and Beginners
Make what you want to make and it will be good, Hammer Creation Kit Unreal Engine whatever it is all just tools -
I understand that this might be a awkward thing to ask for but could I have the vmf? I will check it when I come home and see if I see anything crazy
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I recommend taking the entire compile log through this sites log checker http://www.interlopers.net/errors/ It will give you advice on how to proceed if there is an error in the compile log, it could also be something caused outside of the compile log Since I do not have any screenshots of the error I am unable to make an assessment
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If you are thinking about going down the Level Design route I would say that the assets polycount and texturescale matter a lot less then if you would like to go down the Env Art route
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Ahoy, I personally hold the Valve games in high regard because they come with games that has everything, a load of assets and functions that you can use How long have you been making levels? Do you have any works out on the web?
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Heya, We are opening a studio in Stockholm :)! It is going to be led by Patrick Bach former studio manager at DICE! http://www.rollingstone.com/glixel/news/ubisoft-announces-new-stockholm-studio-w496590