Guest Posted May 16, 2016 Report Posted May 16, 2016 Snapmap is cool, really hope for more support though. A server browser and more props/detailing options would be fantastic. Maybe I'm wrong, but I see it kind of dying without good post-launch support. It's well-made and fun to use though, really hope it continues to grow. Quote
-HP- Posted May 16, 2016 Report Posted May 16, 2016 I'm so glad this is panning out to be a really good game after all, it's exactly what everyone wanted out of a Doom game! Have to admit I had my doubts after that beta. Congratulations to the whole team! D3ads, DrywallDreams, Sprony and 3 others 6 Quote
dux Posted May 16, 2016 Report Posted May 16, 2016 Fucking phenomenal tracks. Evert, Puddy, D3ads and 1 other 4 Quote
-HP- Posted May 16, 2016 Report Posted May 16, 2016 https://gfycat.com/HugeWideIbadanmalimbe D3ads 1 Quote
D3ads Posted May 16, 2016 Report Posted May 16, 2016 ^ That's amazing. Damn looks like I'll have to check this one out afterall! Quote
-HP- Posted May 16, 2016 Report Posted May 16, 2016 20 hours ago, clankill3r said: I just watched this, this made it seem a lot better then the dude that played with 10 thumbs This made me feel so happy! It's so nice to be pleasantly surprised. Quote
-HP- Posted May 16, 2016 Report Posted May 16, 2016 4 hours ago, dux said: Fucking phenomenal tracks. This is indeed ridiculously good! dux and Mazy 2 Quote
Sprony Posted May 16, 2016 Author Report Posted May 16, 2016 Man, I went from a complete skeptic to a true believer over the course of a weekend. I'm nearing 20 hours and simply nothing has disappointed me so far. It's just that good. Btw, anybody else experiencing connection issues for the MP? I can't join games and if I can, the connection is lost before the match starts. I Googled and found more people with the same problems (also on consoles). Quote
spa Posted May 17, 2016 Report Posted May 17, 2016 Yup this game (campaign) is amazing. Im extremely surprised that id managed to turn this one around. Its like an anti-cover shooter Even the glory kills works great and incentivizes your to get in and up close (i also feel like they are executed a bit faster than the E3 demo?). Ive had some really cool moments of being near-dead and then able to make a come back by tearing a couple of demon faces in half Quote
Zyn Posted May 17, 2016 Report Posted May 17, 2016 Starting to figure out how all the inputs and outputs work in SnapMap, and have published two maps after some eureka moments. Still unsure how Secret scoring works as defined by score settings. But man do I want more stuff to build with. A fake door cap for doorways would be nice, as some modules have them with no door to control in them, so you could for example hide the small coupler-rooms in the melting furnace module. Sprony 1 Quote
PaulH Posted May 17, 2016 Report Posted May 17, 2016 Had a chance to play this some more after a break for uncharted, starting to get into it a bit more now after the underwhelming start, enjoyed exploring that foundry level in particular Quote
dux Posted May 17, 2016 Report Posted May 17, 2016 Playing it with a keyboard and mouse yet? PaulH and Sprony 2 Quote
-HP- Posted May 18, 2016 Report Posted May 18, 2016 I don't even know why I bother buying boxed games... You have to download 90% of the game off of steam anyway. Anyway, you guys weren't kidding the gameplay is absolutely phenomenal. So smooth and fast, I'm loving the game mechanics with the melee kills dropping health and the chainsaw kills dropping ammo, it adds a really interesting gameplay layer. Quote
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