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Everything posted by Zyn

  1. The "holo" sight on the BAR is actually a Nydar sight, which were a real thing and can be found here and there today. And being able to manually eject and reload the M1 Garand clip has always been possible, by holding down the button on the left of the bolt and pulling the operating rod back. Now one thing I noticed is the kar98 with "extended magazine", showing what looks like a trench magazine, which were a thing since World War 1. However they were not detachable as depicted in the game, but rather mounted in the triggerguard where the floorplate had been removed, allowing the soldier
  2. I have done nothing but play Path of Exile since the middle of December. That is all. Now excuse me, I am about to get face raped by mobs yet again and see my XP bar disappear.
  3. Can't wait for The Hunter: Call of the Wild release, and I hope I get picked for the beta ... considering I wasted so much cash on The Hunter, I should get picked!
  4. Noice, might as well post the pastebin that is being tossed around on the reddits and elsewhere : http://pastebin.com/MRYABYZA But I see no mention of the grenade crossbow that we assume is a new Support gadget. However, it's there in the video, so we can safely say that yes, it's in.
  5. I pray that DICE have an update up their sleeves for Operations, as it's a nightmare for attackers on most of the maps. Especially with 64 players. And here's what I think about the Operations: Kaiserslacht The best of the bunch. St. Quentin Scar plays well, and has a good chance that it is fully captured by attackers after the ticket increase, but the B flag in the last sector could maybe use a wee bit more cover as attackers often don't have much choice but to bunch up in the windmill, which by now is definitely ruined, or perhaps a slight extension of the capture zone. And the sec
  6. And here it is, with its official name: Nintendo Switch
  7. Less than 24 hours to go, taken Tuesday and Wednesday off for this
  8. By the way, the trial version (10 hour play limit) of Battlefield 1 is now up on Origin Access. Go pew pew, lads.
  9. What the fuck, I thought I already had Battlefield Insider but apparently not... what am I supposed to do now until tomorrow other than smell my own fingers? gib key pls
  10. Yes. Or he is up there at least, with him (Sean Murray) being extremely vague or straight up talking bullshit about features in the game. Like being asked about if you could meet other players, and the one of the answers was "you shouldn't think of this game as multiplayer". So all the people caught in the black hole generated by the hype machine interpreted this as you could indeed see other players but the chance being unlikely, when a simple "No" would have sufficed. Hell, stores had to put stickers on the retail copies in the last minute to clarify the game isn't multiplayer. That's how va
  11. So at 0:08 seconds in that video, there is one interesting frame. Turns out it's a base64 encoded string with a salted hash, so now the hunt begins to find it!
  12. Now that this gateway to heavy drugs and fistfights over imaginary monsters is out in Sweden, I have already noticed lots of people coming by where I work (usually only tourists come here) to farm/refill at the many pokestops in the area (we have many landmarks here) and eventually try to take over the gym which happens to be here too. Already we have cars making laps around the area rotating through the pokestops here, and even dropping lures, holy hell. And you can tell, as yesterday it was a parked Volvo here with like 4-5 people in it playing Pokemon Go, and I could hear the cheering when
  13. MEANWHILE http://www.dice.se/news/paramount-television-anonymous-content-option-rights-battlefield-tv-series/
  14. Welp, the NDA has been lifted, people are streaming it (the lucky few/youtubers that got in), pictures and videos being posted, etc. Just so you know. So whose willy do I have to tingle to get in? I am a great candidate for the alpha, graduated top of my class, 300 confirmed kills, and so on.
  15. Were you on TeamSpeak? If not, that might be why it was so quiet. Tisky loves whiskey, it seems.
  16. Arcade Mode in weekly brawl is fun ... until the entire enemy team stacks Zarya. Some heroes need exceptions here.
  17. I heard Zyn#21464 is a total douche nozzle and insults everyone when not doing well.
  18. Someone predicted that animated short almost down to a T
  19. Starting to figure out how all the inputs and outputs work in SnapMap, and have published two maps after some eureka moments. Still unsure how Secret scoring works as defined by score settings. But man do I want more stuff to build with. A fake door cap for doorways would be nice, as some modules have them with no door to control in them, so you could for example hide the small coupler-rooms in the melting furnace module.
  20. Been playing around with SnapMap over the weekend, and I wish for more uh ... bit of everything, like "Fire once only" on logic entities (specifically those that require players as activator), give and take specific powerups on players through a logic chain (i.e. the last player gains quad damage, but loses it if another player comes last, etc), jump pads, working elevators, CYBERDEMON, player blocking volume also affecting demon players, be able to pick what demon players spawn into, more light effects like siren lights, large props, pathways and bridges that snap within modules, and more. Sh
  21. I really hope that SnapMap allows more than 4 players in the future, feels so restrictive if you want to create gameplay for i.e. 4v4.
  22. 7,5 hours later, and I finished my playthrough of DOOM in one sitting on normal difficulty, and boy is my butt sore and my face hurting from smiling at the violence I commited.
  23. Quite sure it's possible to turn off the "glory kills" through the options menu.
  24. Bit of a shame that SnapMap has limits on entity numbers that seem like they will fill up fast (thanks, consoles!), so you can't have hundreds of enemies on screen at once like in ye olde Doom, but then sprites are a hell of a lot easier to render than polygons. Hey that would be neat actually; allow users to switch to sprite versions of the existing monsters, so the game looks like Gib Hard (How's that coming along btw, Peris?).
  25. http://us.battle.net/forums/en/overwatch/topic/20743696097#4 Someone over there ask Jeff what he means.
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