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Posted
6 hours ago, Beck said:

I gave it a go on stream and quite enjoyed it, finished the first two chapters. Will probably continue it, kinda gave me Alan Wake vibes in terms of gameplay but god damn are the black bars annoying! No real idea what's going on in terms of story but I'm sure all will make sense soon enough!

Boy... I remenber those fucking black bars and the insanely low fov. I still played it back in the day, found it to be rather innovative in many aspects. If you like survival horror where every bullet matter, this is for you. The latter stages of the game are downright psychedelic, amazing environmental art.

The sequel fixes a lot of the problems that the first one had, but funny enough I didn't find the presentation as good as the first. But I also really enjoyed playing through it. 

  • 1 month later...
Posted

I picked up Supraland upon it being recommended by a friend, and I'm really enjoying it. It has that rough edge that many indies have, but it's really creative. 

  • 1 month later...
Posted

Just started playing a free Half-Life mod called "Half-Life: Field Intensity"; This was released 5 days ago, and apparently this has been under development for 13 years (on and off since 2009) and should play similar to Opposing Force (you play as a corporal among the soldiers assaulting Black Mesa facility) 

It's free on moddb https://www.moddb.com/mods/field-intensity/

fi.1.png

fid1a3b0000.png

fid2a4a0000.png

 

 

 

  • 2 months later...
Posted

I got the Witcher 3 on sale. I had very low expectations of the combat, but it turned out to be good. It's much closer to Dark Souls than it is to other shitty open world games like assassin's creed, spiderman, and what have you. I decided to play without a mini-map cause it felt more immersive and I enjoy learning to pay attention to my surroundings and to recognize places and people. I used my ears to find the blacksmith instead of the mini-map.

There was this side quest where you had to help some soldier find his lost daughter. After asking around I found out that she was last seen going into *the woods*. I walk the outskirts of the village looking for what *the woods* might be referring to. I see trees of roughly equal density in all directions. I decide to open my map to get a better idea of where *the woods* might be. And then I see it. A large dense forest north of the village. And the most infuriating thing - a quest marker in some very specific location in the forest. The other characters never mentioned exactly where she was supposed to be. "I will go look for her", said Gerald, and silly me thought I was going to look for her, but no, Geralt knows exactly where to go. They could have put a question mark on the edge of the forest like start looking here and then I would have used my witcher senses TM to find the pack of wolves. Some quests are better at this sort of thing. There was another quest that said "find the abandoned village with the well" and I didn't need a quest marker for that.

The game has looked incredible so far, except for the first inn you go to with other witcher. That place looked awful.

Posted

I don’t know what it is about this damn game, but I’m now playing through Death Stranding for the third time. 😂
 

My first time I just focused on the story, my second time I tried to max out all the facilities and had building/vehicle sharing disabled so it was extra isolating, and even after like 80 hours had only just reached the nuked city.

Now I’m trying to be more balanced, where I have the sharing back on and I’m perhaps not being quite so obsessive about maxing everything out as I go along. This is also the Director’s Cut and the first time I’ve played it with 4K and HDR. So pretty.

I am technically also playing Deus Ex: Mankind Divided for the second time, for the last eight months. I have been off and on with Ghost of Tsushima also.

Posted

Haha yes, the ravages of life have stopped me spending as much time chatting online but it’s getting easier now some things have settled down.

I’ve always still been here keeping things up to date behind the scenes. 😆

Yeah it takes a lot of time, and frankly the gameplay is really repetitive. But for some reason it gets its hooks into me, it’s relaxing a bit like playing a mindless mobile game can be.

Its also full of interesting lore (as you’d expect endless codec conversations, articles, emails, etc) and its world is really compelling and unique. I think it’s worth experiencing once even if you just push through the main story like I did at first — which still takes ages!

Posted

It’s definitely a polarising game, I can see how doing endless fetch quests might drive someone insane. 😂 It seems to either click for people or not… at all.

Posted (edited)

Duke Nukem Forever.

I knew it was bad and I'm playing it to get more examples for my level design site. The first enemies and levels are already awful.

EDIT: I couldn't bare this game. I had to download a save and use the cheats to rush it straight to the ending with god mode and infinite ammo. lol. It has the same mistake of Prey 2006. They give no clues and leave the player lost with no proper directions.

Edited by 0kelvin

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