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WIP in WIP, post your level screenshots!


Marcos

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@3Dnj: Your map looks incredible so far, how do you get such nice shadows on props like that?

CSGO has a new version of Source with vastly improved shadows that cast along everything, including viewmodels and props, which looks sexy as fudge. :v

Your TF2 map has some awesome geometry! My only concern right now is that it's perhaps a bit too open. It'll be interesting to see how you'll artpass that crazy geometry. :P

@3Dnj: I'm digging it but the lighting seems a little washed out, no? Perhaps a little more colour to the env lighting would do the trick.

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Heya, I thought I'd post something for a while.

Here's a map I've been working on and off for almost a year now for a Red orchestra 2 mod, Karelian front. I started making this map with pretty much zero knowledge of unreal since I have only worked on source before. Still lots of work to be done to get more clutter to the ground, trees, bushes, flora..

sshot010.jpg

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