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Posted

ginny that really is awesome, but it's not logical that the lichen is just as dense at the bottom than at the top. also, it goes from being really dense on the right to not even being there on the left. The model is great, though, that's a really nice polycount, too. What's it for?

Posted

I always get fashinated of how good ppl are to model.

Or maybe it is me that like to look at models so much.

I havent seen anything else but good creativity and it pleases me :)

I have to post some aswell but its only stuff i made while learning and such and are not meant to be used by anyone not even myself.

Still i won't die from critism.

Allthough i allready knows most of the errors ;)

That ashtrail btw i made from my own ashtrail at home.

First_Take.jpg

This got really wired:

The_Graal.jpg

Table with short legs:

Wall_Art5.jpg

Wired ice:

Whisky_Glass.jpg

Spellbinder.

Posted

it's cool, not much to comment on :)

how big is it meant to be ingame? scaling of the hatches might be a little odd if it's just a regular-sized room window. the tex you linked to, is that the actual skin file? it has odd dimensions.

no thats the origional window. i realized i did mine a bit to wide, but i changed it in the end to make it skinny :P

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