Lefty Posted July 1, 2022 Report Posted July 1, 2022 Created two pieces of detailed furniture for personal use, maybe for a project down the line. I've baked the seames and folds from a high poly model on to the texture to create extra depth. I used my own sofa as reference and I'm happy with the turnout. Squad, zombi, WD and 3 others 6 Quote
Serialmapper Posted July 25, 2022 Report Posted July 25, 2022 I'm am practicing the prop making for csgo, for now i made some windows and doors with glass and also refraction, inspired from old houses of my town. Harry Godden, JorisCeoen, zombi and 3 others 6 Quote
2REK Posted August 2, 2022 Report Posted August 2, 2022 Small animated scene created for Adventure Challenge. Well i'm sure i didn't win but i'm left with this guy so its ok astronaut anim.mp4 Serialmapper, slavikov4, WD and 1 other 4 Quote
+Rusty+ Posted February 26, 2023 Report Posted February 26, 2023 Here is a model of a scfi-speeder model i created a while ago At the time i was concentrating on just going with the flow an letting what ever felt/looked good starting with a cube and just creating something an letting those creative juices flow.. finally got round to retopoing with a 20k poly limit (in mind) an texturing.. Speeder_01.mp4 Quote
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