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Posted

It does! Saw it a while back when i was searching the workshop for interesting stuff - but there was only a ttt version of it. Which was strange to me because of the details that it had. Which lead me to take a look at gamebanana where i found it. I feel like Gamebanana is a map-grave atm. I remember looking into gamebanana because it was THE place for new maps to be found. Now, if its not in the workshop, there is a huge chance that im gonna miss it. Which is a shame. 

Posted
On 2017-6-11 at 0:04 AM, SirK said:

I know banzai - think it has the same inspiration as our map: Typhoon Lagoon. Its a small but fun map and its a shame Valve doesnt care about the demolition mode. I would really appreciate it if you would give somefeedback - not just posting links to maps :) 

I can't right now, because it's too early in this stage, although the layout looks quite nice. I can definitly give more feedback later on when I see some progress (right now I'm too busy). Good luck with the contest!

  • 1 month later...
Posted

To break the silence here's a WIP model screenshot. Nothing special but I'm working on more.

sign01.thumb.jpg.83460e07c3eca9560d844c9451d22d07.jpg

Also I made some changes to several areas to set them up for the visuals. Layout still remains the same. I hope we can put out a bigger update soon :)

  • 1 month later...
Posted

We are happy about the additional month. Maybe we can get the map in an acceptable state. Progress was too slow lately, but now I'm back on it and highly motivated ;) Still there's much to do.

Anyway here's a recent WIP screenshot of the area I worked on recently. I'm also working on multiple models an hope I can show some of them soon.

 

splash_wip_v12.jpg

  • 2 weeks later...
  • 1 month later...
Posted

Unfortunately we can't submit our map, because we are far from finished. Still it was nice to take part in the contest, for example it made me learn blender finally, so I can make some simple props and get them in the game.

We absolutely want to finish this map and plan to release it early next year.

splash_wip_v21.jpg.36d4fc90c864ec63a481c90913d3d3cc.jpg

slide_exit.jpg.f16e94c3ff4ba85567258f75a11bc982.jpgswim_ring.jpg.861483470fffc9e661aad0a15657d365.jpg

 

  • 2 weeks later...
Posted

Doesn't matter you did not finish it for the contest. It's very unique and interesting layout and I hope you finish it.

I think you should tone down the orange light a little bit though.

  • 7 months later...
Posted

The good news is: This project is not dead. The bad news is: Progress is interrupted again and again. But over the past months I learned a lot about Blender and how to get the models work properly in source. Thanks to @grapen, @Terri and many others who helped me out with all the modeling and exporting issues I had.

In the near future I'll try to focus better on making some fitting models to get this map to look like something. I've got ideas for at least some of the areas. But for now, here are screenshots of the CT Spawn in it's current state and some unfinished models.

splash_wip_1807_01.jpg.9d260b540ef5c720244b960703541807.jpg

 

splash_wip_1807_02.jpg.2847f9881e819af07fc6942afc2ecb92.jpg

planting_box_wip.jpg.c70c201f5f184f3df42c738465c9ce50.jpg

sign_cave_wip.jpg.e4bdb40864d6768169bd39e7a2d6c1fe.jpg

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