blackdog Posted August 21, 2017 Report Posted August 21, 2017 Also found this regarding latest update2 Quote
blackdog Posted August 25, 2017 Report Posted August 25, 2017 @General Vivi you deserve to be analysed like this General Vivi and Squad 2 Quote
Pampers Posted August 27, 2017 Report Posted August 27, 2017 Had some skrilla left in my steam wallet, used it on a case I was awarded randomly, and got some butt ugly gloves I can sell for 170 EUR bois blackdog 1 Quote
blackdog Posted August 31, 2017 Report Posted August 31, 2017 Nice trick! Although I'm pretty sure it's to be considered a glitch that Valve should fix Beck 1 Quote
cubepatrix Posted September 4, 2017 Report Posted September 4, 2017 (edited) On 8/31/2017 at 4:01 AM, blackdog said: Nice trick! Although I'm pretty sure it's to be considered a glitch that Valve should fix https://kitchenlola.com/ A glitch? I call it smart thinking. I tried it today and it still works which means it will never be fixed. Edited July 14, 2018 by cubepatrix Quote
blackdog Posted September 4, 2017 Report Posted September 4, 2017 6 hours ago, cubepatrix said: A glitch? I call it smart thinking. I tried it today and it still works which means it will never be fixed. Like... have they fixed the stealthy jump crouch that was abused in the major? It's a glitch because a grenade shouldn't bounce that way. Fixing stuff takes time, the team have priorities already set, if is not totally game breaking just goes in the queue... that is if they even know about this. Use it until they fix it. Quote
laminutederire Posted September 4, 2017 Report Posted September 4, 2017 18 minutes ago, blackdog said: Like... have they fixed the stealthy jump crouch that was abused in the major? It's a glitch because a grenade shouldn't bounce that way. Fixing stuff takes time, the team have priorities already set, if is not totally game breaking just goes in the queue... that is if they even know about this. Use it until they fix it. In theory you could be able to adjust the force of the nade throw to be able to do it, so it's not that game breaking.Plus that's an old trick which is hard to do in every situation which is why pros don't use it often I think Quote
blackdog Posted September 5, 2017 Report Posted September 5, 2017 14 hours ago, laminutederire said: In theory you could be able to adjust the force of the nade throw to be able to do it, so it's not that game breaking.Plus that's an old trick which is hard to do in every situation which is why pros don't use it often I think If you are talking realism, then you should be able to adjust throw strength in any situation, but the game doesn't support something like that, in fact this works when you walk backwards, clear indication of a physics glitch. We are talking of something completely counter intuitive, not something like this Quote
Squad Posted September 22, 2017 Report Posted September 22, 2017 Quote Operation Hydra Extended Operation Hydra will be extended until November 13th, and operation passes are now 50% off! This will give new players who joined us recently a chance to spend some time playing operation maps and events. Stick Around After Operation Hydra ends, some of its most popular features will live on. First, the most-played operation game modes during the final month of the operation will be added to CS:GO. Second, the most played operation maps of the final month in Competitive Matchmaking and Casual (currently Agency and Austria, respectively) will replace the least played maps in those modes. Which maps and modes will end up in CS:GO? It’s up to you, so jump into a match and add some playtime to your favorites! http://blog.counter-strike.net/ El Moroes 1 Quote
RivFader Posted September 22, 2017 Report Posted September 22, 2017 Ha, I was about to post the same. On the one hand I am glad we will get new maps, but on the other hand.. why replace? There is plenty of room for another map rotation based on the most popular Operation maps! Also, I quite enjoy playing Italy, Office and Militia and would be quite sad to see them go Quote
Squad Posted September 22, 2017 Report Posted September 22, 2017 Does anyone have access to the playtime tracking stats? Would like to have a look at it, even it's just a screenshot. Quote
Radix Posted September 22, 2017 Report Posted September 22, 2017 (edited) 6 hours ago, Squad said: Does anyone have access to the playtime tracking stats? Would like to have a look at it, even it's just a screenshot. Found this on the web: http://csgo-mapstats.ga/ But I have no idea if this uses the correct data. Results seem a bit odd imo... Edit: (thanks @OrnateBaboon) Edited September 22, 2017 by Radix Vaya, OrnateBaboon and FMPONE 3 Quote
OrnateBaboon Posted September 22, 2017 Report Posted September 22, 2017 Does this mean that some of the official maps will be removed from the game forever? From a development standpoint, I suppose this would help Valve, since they won't need to maintain and update a lot of the maps that receive such little playtime. Anyone have the playtime's of the official maps? Vaya and Radix 2 Quote
Radix Posted September 22, 2017 Report Posted September 22, 2017 22 minutes ago, OrnateBaboon said: Does this mean that some of the official maps will be removed from the game forever? From a development standpoint, I suppose this would help Valve, since they won't need to maintain and update a lot of the maps that receive such little playtime. Anyone have the playtime's of the official maps? Interesting question... So if they remove the old maps, the map pool would consist of Mapcore maps only in a few years? (and dust2) blackdog and Vaya 2 Quote
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