laminutederire Posted June 15, 2016 Report Posted June 15, 2016 Next step will be fixing jumping accuracy that sort of things maybe? As for the new voting system, dust 2 officiniados seem to embrace surprisingly well the change. How long has it been since we asked for it though... ? Quote
Logic Posted June 16, 2016 Report Posted June 16, 2016 Now weapons with low ammo will make a specific noise to warn the player that the ammo is running out. Literally unplayable according to Reddit... Quote
RivFader Posted June 16, 2016 Report Posted June 16, 2016 Well, it IS super distracting and the enemies can hear it as well... I wouldn't mind if it was some optional thing only you could hear and that could be toggled on/off, though. Logic 1 Quote
Logic Posted June 16, 2016 Report Posted June 16, 2016 13 minutes ago, RivFader said: Well, it IS super distracting and the enemies can hear it as well... I wouldn't mind if it was some optional thing only you could hear and that could be toggled on/off, though. I agree, I really do. I just believe that people overreact to a lot of updates nowadays Quote
DrywallDreams Posted June 16, 2016 Report Posted June 16, 2016 (edited) You can only hear others' low ammo sounds from about 1-16 units away. It has a really hard falloff. Otherwise, it's a great quality of life update. The sound should be changed to a quieter one, though. The current one sounds really bad (like all pre-update CS:GO sounds! The game's initial sound design was/is atrocious!) See? It's really not bad! The gun sound updates are so good. The negev is the only weapon I've ever heard anyone actually discourage for sound reasons. Hopefully the next wave can tackle the AK and AWP, those are some particularly bad sounds. Edited June 16, 2016 by DrywallDreams Vaya and Logic 2 Quote
Vaya Posted June 16, 2016 Report Posted June 16, 2016 It's the frenquency truncation/artificating that gets me. I'd like to be able to tweak different sound levels in game too- certain players etc. Logic 1 Quote
RivFader Posted June 16, 2016 Report Posted June 16, 2016 1 hour ago, DrywallDreams said: You can only hear others' low ammo sounds from about 1-16 units away. It has a really hard falloff. Otherwise, it's a great quality of life update. The sound should be changed to a quieter one, though. The current one sounds really bad (like all pre-update CS:GO sounds! The game's initial sound design was/is atrocious!) See? It's really not bad! The gun sound updates are so good. The negev is the only weapon I've ever heard anyone actually discourage for sound reasons. Hopefully the next wave can tackle the AK and AWP, those are some particularly bad sounds. 1 hour ago, Logic said: I agree, I really do. I just believe that people overreact to a lot of updates nowadays Fair enough, but you can easily achieve a similar effect with much less cues. Just toggle the sound at the very last bullet or when you try to shoot with no bullet in the magazine.. and make it less loud and obnoxious. Also, should the silenced weapons really make such a loud as well? This might be another neat way to balance M4A4 and M4A1-S. I agree that the sound updates for the guns in general are welcomed because a lot of guns sound bad atm. Quote
El_Exodus Posted June 16, 2016 Report Posted June 16, 2016 4 hours ago, DrywallDreams said: You can only hear others' low ammo sounds from about 1-16 units away. It has a really hard falloff. Otherwise, it's a great quality of life update. The sound should be changed to a quieter one, though. The current one sounds really bad (like all pre-update CS:GO sounds! The game's initial sound design was/is atrocious!) See? It's really not bad! The gun sound updates are so good. The negev is the only weapon I've ever heard anyone actually discourage for sound reasons. Hopefully the next wave can tackle the AK and AWP, those are some particularly bad sounds. I feel like i am the only person who likes the AK sound. I don't like the plastic gun sounds of several other FPS games. Quote
DrywallDreams Posted June 16, 2016 Report Posted June 16, 2016 (edited) 8 hours ago, El_Exodus said: I feel like i am the only person who likes the AK sound. I don't like the plastic gun sounds of several other FPS games. Here's the problem: This is the AK's firing sound's waveform displayed in Audition. It constantly hits the peak (thus the sound "clips"), which causes a slight click, as the sound cannot be reproduced correctly. This results in terrible distortion, and the sound is simply difficult to listen to. It's like if a model's vertices were chopped off past a certain distance. It's pretty mind blowing that this shipped. Here's the new Negev's waveform. It only clips in a few tiny spots in one of the channels (a single place in the other!), resulting in a much easier sound to listen to. The sound's signature shouldn't change very much. The goal of these updates is to make the game easier to listen to for longer. Edited June 16, 2016 by DrywallDreams -HP-, Klems, Furiosa and 6 others 9 Quote
dux Posted June 17, 2016 Report Posted June 17, 2016 lol I like these new B plat stairs for cobble. Fnugz, Radu, 'RZL and 7 others 10 Quote
El_Exodus Posted June 18, 2016 Report Posted June 18, 2016 The CS:GO Workshop nowadays :/ The irony.. tomm, RivFader, cashed and 11 others 14 Quote
RivFader Posted June 19, 2016 Report Posted June 19, 2016 (edited) 90% of the comments in the workshop are random skin ads in Russian... Edited June 19, 2016 by RivFader Jetsetlemming 1 Quote
Vorontsov Posted June 19, 2016 Report Posted June 19, 2016 yea those goddamn russians RivFader and Fnugz 2 Quote
El_Exodus Posted June 21, 2016 Report Posted June 21, 2016 If you aim for the next Operation, get your maps ready within the next 30 days. Quote We’ll be selecting maps after July 20th, so make sure to have your work ready by then. http://steamcommunity.com/groups/CSGOMapsWorkshop/announcements/detail/800894314430553549 I can already smell two great map releases Vaya, laminutederire, Fnugz and 2 others 5 Quote
RivFader Posted June 21, 2016 Report Posted June 21, 2016 There are quite a few nice, overlooked maps imho. Obviously stuff like Gellert or Waterfall will be priorized, but maps like abyss, neutron and Cistern deserve a fair shot as well - especially Cistern, one of my favourite old maps on the workshop. In any case, I am excited for the new operation maps. Single 1 Quote
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