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Posted

Awesome, i love your model. But add some Damaged things, or mud, dust. will make it more realistic.

Btw, this is my girlfriend with updraded tits. base on Max , sculpt on zbrush (+ photoshop for img effect ).

my.php?image=nude4ud8.jpg

http://img262.imageshack.us/my.php?image=nude4ud8.jpg

I'd consider it if the client wasnt fairly strict in regards to some stuff about the presentation

model is looking sweet btw :) How did you girlfriend react to seeing herself in digital form?

Posted

A Render of my desk. Well, still there are many things missing. :D Its not that tidy in reality.

schreibtisch1aqc.jpg

Modeled in XSI...

Welcome to 1984.

PD: Add some area oclusion/textures. Modeling its ok, render sux

  • 3 weeks later...
Posted

thx :)

yeah it was my first try to put some details in zbrush on the model and do polypainting. also used the applink plugin for this, pretty cool. But the bump and texture map turned out some kind of blurry, i`ll have to do some more tests. So is it better to paint the normal map in photoshop than model details in zbrush and export this as a normal map?

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