Jump to content

Recommended Posts

Posted

far away from being beautyful, but better than the last renders :

I must admit, cars are one of the sexist things you can model, low or high poly, and in renders its just, porno for geeks.

Okay, maybe I shouldn't go that far but, top notch stuff there. Is that a preset scene that you are rendering it in? What program are you using for rendering?

EDIT: Oh dear, I appear to have spammed up the front page :o

Posted

hrm why? 6000 isn't much and the details are where they should be, wheels should be as round as possible if they are big and will be at the players eye-level, the frame shape is simple but it looks smooth and 'right' and has all the detail it needs. wtf are you guys on about. it's a nice clean mesh. ;)

Posted

hrm why? 6000 isn't much and the details are where they should be, wheels should be as round as possible if they are big and will be at the players eye-level, the frame shape is simple but it looks smooth and 'right' and has all the detail it needs. wtf are you guys on about. it's a nice clean mesh. ;)

qft

Posted

Well it really depends on what's it's being used for and the environment its in, you could shave off some polys without much, if any quality loss but I'd sad keep it as I'm sure any engine would be able to handle it.

Posted

hrm why? 6000 isn't much and the details are where they should be, wheels should be as round as possible if they are big and will be at the players eye-level, the frame shape is simple but it looks smooth and 'right' and has all the detail it needs. wtf are you guys on about. it's a nice clean mesh. ;)

He was probably talking about this:

trpi6.jpg

Posted

Well it really depends on what's it's being used for and the environment its in, you could shave off some polys without much, if any quality loss but I'd sad keep it as I'm sure any engine would be able to handle it.

Well as it's for DoD:S you have the benefit of LOD so you could quite quickly start swapping out lower poly versions with less detail.

6000 polys is nothing for a DoD:S map model as long as you start kicking the LOD in nice and early. Heck, the default tiger tanks is like 11,000 polys at LOD 0 and the Pak 40 I made was 8300. :shock:

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Mapcore Supporters

    aphexjh       Badroenis       celery⭐      EGO DEATH ⭐      Freaky_Banana      FMPONE ⭐      Harry Godden      JimWood ⭐      JSadones      poLemin      Vaya

    Funds go towards hosting and license costs, Discord server boosts, and more. If you'd like to donate, check out our Patreon announcement.

×
×
  • Create New...