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de_toledo


Squad

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First screenie screams Inferno clone, but the rest are pretty good. I like that you can see some buildings and terrain in the bg, which is very nice for a HL1 map.

The very orange/red sky does not fit with the lighting in the map.

The textures could use a less inferno alike look and a detail layer above them.

Did you forget to func_wall the lamp in the second pic or why is the wall cut up next to it? Or is it just the lightmap?

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TS version is still all go, we just need to do the whole testing thing. Which should be easier soon because I'm working on getting us a proper server. Thou shalt hear news on TS whence the new website is live. Which is soon. Depending on how quickly I sort this php crap.

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needs more crates.

i mean it.

well it was originally made for ts ;D so we kinda removed everything that could just block your way when doing insane stunt stuff.

but its true, it can never be a real cs map without enough crates ;(

I agree the lighting in the map should be adjusted abit. Needs just a tad more color contrast between light and shadow. Although i think it looks pretty good already (how are the colors dull ferret?). We rather wanted an insane athmosfere than a realistic enviroment.

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