Squad Posted April 5, 2005 Report Posted April 5, 2005 A map for old CS. Credits: Some additional models are made by BIZL and BioTek. El Moroes and Interfearance 2 Quote
DaanO Posted April 5, 2005 Report Posted April 5, 2005 skyline's a bit overdone, map looks kinda cool Quote
Evert Posted April 5, 2005 Report Posted April 5, 2005 Ya it's cool. Never thought it would be released Quote
ReNo Posted April 5, 2005 Report Posted April 5, 2005 Looks cool to me. Looks like it has a convincing sense of place, like the areas of the map are actually part of a town rather than just lonesome streets. Quote
DelaZ Posted April 5, 2005 Report Posted April 5, 2005 Very nice looking squadie (I still remember playing the first version ages ago ^^) Quote
Zacker Posted April 5, 2005 Report Posted April 5, 2005 First screenie screams Inferno clone, but the rest are pretty good. I like that you can see some buildings and terrain in the bg, which is very nice for a HL1 map. The very orange/red sky does not fit with the lighting in the map. The textures could use a less inferno alike look and a detail layer above them. Did you forget to func_wall the lamp in the second pic or why is the wall cut up next to it? Or is it just the lightmap? Quote
RA7 Posted April 5, 2005 Report Posted April 5, 2005 I like it, it has atmosphere... Btw where is the DL???!! Quote
Tequila Posted April 5, 2005 Report Posted April 5, 2005 My aunt lives there. I didn't realise Ohio was so mediterrean. Looking good, Squad. Quote
von*ferret Posted April 5, 2005 Report Posted April 5, 2005 the dramatic sky does not match the rather dull lighting and colors. Quote
Minos Posted April 5, 2005 Report Posted April 5, 2005 Awesome man, everything looks great (the light_env could be just slightly orange to fit better the sky though). oh and what happened to the TS version ? Quote
Schmung Posted April 5, 2005 Report Posted April 5, 2005 TS version is still all go, we just need to do the whole testing thing. Which should be easier soon because I'm working on getting us a proper server. Thou shalt hear news on TS whence the new website is live. Which is soon. Depending on how quickly I sort this php crap. Quote
Pericolos0 Posted April 5, 2005 Report Posted April 5, 2005 needs more crates. i mean it. well it was originally made for ts ;D so we kinda removed everything that could just block your way when doing insane stunt stuff. but its true, it can never be a real cs map without enough crates ;( I agree the lighting in the map should be adjusted abit. Needs just a tad more color contrast between light and shadow. Although i think it looks pretty good already (how are the colors dull ferret?). We rather wanted an insane athmosfere than a realistic enviroment. Quote
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