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Posted

Don't know why but it feels like the map doesn't looks as cold as it should, maybe it's because the sky is too bright, idk, but i'm pretty sure you could make it looks even more terrific if it felt colder.

7 minutes ago, TehWakko said:

Look closer at picture #8...          

H U R G

THEY'RE BACK!

He never left, HURG is stronger than ever ;)

Posted
1 hour ago, RaVaGe said:

Don't know why but it feels like the map doesn't looks as cold as it should, maybe it's because the sky is too bright, idk, but i'm pretty sure you could make it looks even more terrific if it felt colder.

He never left, HURG is stronger than ever ;)

I guess the sky isn't finished yet, because currently it's just an homogeneous blue. It should be whiter on the horizon.

Instead of this :

6.jpg

Something a bit like this :

3lCGFlt.jpg

Plus some more fog could help but i doubt fmpone will consider it, players are strongly against it usualy.

Posted
5 hours ago, FMPONE said:

Most people asked for the sky to be darker, so that's what I'll do

Agreed, I think the darker sky you have now provides the contrast you need to make everything look very nice. It also makes the northern lights look even better

northernlights.jpg

Posted
6 hours ago, Ringel said:

This looks amazing! Really fascinating!  :)

 

How do you made those rocks, mountains and the icewall beside the submarine? Are they all models or displacements?

Models :)

Also, the idea would be that the sky will be darker than it is now, not that it's dark already.

Posted
2 hours ago, El_Exodus said:

The thing I'm actually most amazed of, is the ice cave texture. How did you achieve that? It looks like it's kind of translucent. It'd be interesting to see some material/texture magic of it.

That's nice thank you! It's nothing fancy, just careful observation of real ice caves, normals, cubemap, alpha. The sculpting and shapes being accurate is probably the big thing.

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