ics Posted October 17, 2014 Report Posted October 17, 2014 Cool looking map, looking forward to seeing more. Squad 1 Quote
text_fish Posted October 17, 2014 Report Posted October 17, 2014 This is a thing for producing heatmaps from demos, FYI. Dunno if it's the only one. http://demo.ehvag.de/ Squad, El Moroes, jackophant and 2 others 5 Quote
Squad Posted October 21, 2014 Author Report Posted October 21, 2014 New pictures. I opened up the roof in the main aquarium area. Better? Too much? General Vivi, text_fish, aaaaasdasdasdasdasda and 3 others 6 Quote
Sprony Posted October 21, 2014 Report Posted October 21, 2014 Honestly, I have to say it's pretty dominating. Also, in the last shot, it seems the windows on the right side are bit flimsy in comparison and probably not equipped to handled the weight of that ceiling. Quote
jackophant Posted October 21, 2014 Report Posted October 21, 2014 (edited) It's a nice effect, but probably not the right setting. In my experience aquariums are usually very dark to have the best visibility inside the tank, similar to your aquarium mid to B connector, but very dark painted walls (obviously not the best for readability in a cs map). The effect you've created would look great in a jungle biome theme, like Kew Gardens or the Eden Project. Dammit... now I want to make a map like this : Edited October 21, 2014 by jackophant General Vivi, Spherix, Squad and 1 other 4 Quote
Squad Posted October 21, 2014 Author Report Posted October 21, 2014 It's a nice effect, but probably not the right setting. In my experience aquariums are usually very dark to have the best visibility inside the tank, similar to your aquarium mid to B connector, but very dark painted walls (obviously not the best for readability in a cs map). The effect you've created would look great in a jungle biome theme, like Kew Gardens or the Eden Project. Dammit... now I want to make a map like this : This part is set in a jungle setting containing freshwater fish, so it would make sense to have natural light inside (imo). Quote
Sprony Posted October 21, 2014 Report Posted October 21, 2014 I don't think that's the problem. It's just too much. Maybe close of the top surroundings a bit so you have less windows and make it less dominant. Quote
jackophant Posted October 21, 2014 Report Posted October 21, 2014 Ah yes, fair enough. Perfect for all the piranhas Squad 1 Quote
SirK Posted October 21, 2014 Report Posted October 21, 2014 I don't think that's the problem. It's just too much. Maybe close of the top surroundings a bit so you have less windows and make it less dominant. What johnny said Its a nice idea but i think its too much "openess" on the roof. Maybe try something like this: http://www.luxal.co.uk/assets/roof-window-REYN-1641__1369050996_87.109.43.200.jpg Vaya and Squad 2 Quote
Vaya Posted October 21, 2014 Report Posted October 21, 2014 closing off the edges seems like the best idea in my opinion too. A couple skylights in the middle would add to the visual height of the building while separating the windows from the roof. If that makes sense. Squad 1 Quote
General Vivi Posted October 21, 2014 Report Posted October 21, 2014 MOAR BOUNCE LIGHTING YUUUUUUUUUUUUUUUUUUSSSSSSSHHHH Vaya, Squad and ESToomere 3 Quote
text_fish Posted October 21, 2014 Report Posted October 21, 2014 I love the contrast it adds, and I think it looks structurally sound thanks to the pillars. Squad 1 Quote
kinggambit Posted October 22, 2014 Report Posted October 22, 2014 (edited) I liked it before but it's just my own preference (i liked the contrast of warm colors outside to define the A area vs. cool shaded colors inside to define B). Also, the blue lighting really reminded me of the feeling that I was in an actual aquarium. On the other hand, I already managed to find some nice smokes from outside-to-inside/visa versa. I'm sure the windows could come in handy for a lot of outside-to-inside smokes (if possible). I like SpronyvanJohnson's idea for compromising. Edited October 22, 2014 by kinggambit Sprony and Squad 2 Quote
Spherix Posted October 22, 2014 Report Posted October 22, 2014 You know, you could swap models from the func_fish_pool with other stuff... http://www.youtube.com/watch?v=PA6y5J4x4M8 Use fish. spence, catfood and Squad 3 Quote
Nexusdog Posted October 22, 2014 Report Posted October 22, 2014 (edited) Personally, I like it, perhaps adding more foliage above the tanks to provide a little shadow? As for structure perhaps a different shape? Cabot Circus, Bristol Edited October 22, 2014 by Nexusdog Squad and text_fish 2 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.