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Spherix

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    248
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About Spherix

  • Rank
    Regular
  • Birthday 06/05/1989

Contact Methods

  • Website
    http://www.aber.nl

Profile Information

  • Employer
    Force Field VR
  • Job
    Producer
  • Location
    Amsterdam, NL

Recent Profile Visitors

3,022 profile views
  1. CSGO Mafia Minigame Map

    Ahh that's what I was afraid of. This works cause your camera setup is fixed, correct? I used to work on gamemodes like control points, king of the hill, etc. And some of them required new ways of communicating score. Sadly, tying a giant UI panel to all players isn't an option when actively playing haha. Nice job regardless!
  2. CSGO Mafia Minigame Map

    Great to see new game modes with Vscript How did you manage that UI to show up? Not being able to customize UI was the main reason I dropped my custom game mode projects.
  3. I always enjoyed making weird shit but rarely released anything. Sadly CS:GO never really supported mods properly, hence I abandonned mapping altogether. The Gridlock map from Gears of War, including fully functional control point modes that balanced next spawn locations of the CP and player spawnpoints based on various scores; Same for team fortress maps or other weird shit some ports from Medal of Honor allied assault: I think we may have been to the same spot:
  4. What I'm Working On, 2014-Forever

    You should contact NIPPER.
  5. We are still expanding rapidly as we've got multiple VR/AR projects going on. Reach out to me if you have any questions! Updated list http://forcefieldvr.com/jobs : Office Manager Internships QA Tester Senior QA Tester Game Producer Senior Game Producer UI Artist Storyboard Graphic Artist Lead Programmer Senior Environment Artist VFX/CG Generalist Senior Game Designer Lead Game Designer (Senior) Game Programmer Technical/FX Artist 3D Artist Senior 3D Artist Lead Artist
  6. We're still looking for a whole bunch of people over at Force Field VR (Amsterdam, NL). Aside from the jobs below we're always welcoming internship applications. Feel free to reach out to me if you have any questions! VFX/CG Generalist http://forcefieldvr.com/jobs#32 Senior Game Designer http://forcefieldvr.com/jobs#31 Lead Game Designer http://forcefieldvr.com/jobs#30 Game Design Director http://forcefieldvr.com/jobs#29 (Senior) Engine Programmer http://forcefieldvr.com/jobs#27 (Senior) Game Programmer http://forcefieldvr.com/jobs#28 (Senior) Network Programmer http://forcefieldvr.com/jobs#26 Technical/FX Artist http://forcefieldvr.com/jobs#25 3D Artist http://forcefieldvr.com/jobs#24 Senior 3D Artist http://forcefieldvr.com/jobs#23 Lead Artist http://forcefieldvr.com/jobs#22
  7. Found Logical on valve hammer editor !

    Using Vscript for complex logic in CSGO is still the way to go though..
  8. [CSGO] Using custom models in .kv file

    "de_dust2_winter" { "name" "de_dust2_winter" "minplayers" "10" "maxplayers" "32" "extraspectators" "2" "t_arms" "models/weapons/t_arms_balkan.mdl" "ct_arms" "models/weapons/ct_arms_sas.mdl" "t_models" { "tm_phoenix_variant_aa" "" "tm_phoenix_variant_aa" "" "tm_phoenix_variant_aa" "" "tm_phoenix_variant_aa" "" "tm_phoenix_variant_aa" "" } "ct_models" { "ctm_sas_variante" "" "ctm_sas_variante" "" "ctm_sas_variante" "" "ctm_sas_variante" "" "ctm_sas_variante" "" } }
  9. [CSGO] Using custom models in .kv file

    For my dust2 winter remake I simply used ""tm_phoenix_variant_aa" to make sure the game would grab the right model. The tm_phoenix_ prefix also determines which radio voices are going to be used. If you start putting custom names in there, radio commands wont work.
  10. [CSGO] Crash

    Go play cod >_>
  11. I don't work there, but I figured this position might be interested for a lot of you here. www.guerrilla-games.com/jobs/job/game/[email protected]=22&&job_id=106
  12. Recruiting for making best map ever

    It's not that hard to import this sketchup model into Source2 though.. https://3dwarehouse.sketchup.com/model.html?id=52ec7fa1d1453cce668f5132993ebded You can also visit it in Second Life for inspiration.
  13. [csgo] cs_cruise

    Guess I could write a slot machine in vscript that spits out guns if you want
  14. CS:GO Workshop: Weapon Finishes

    After 1000's of notifications on my dust2 winter reskin coming from russians that spammed crappy gun skins, I thought I'd make my own crappy gun skin Yes, that's how they look in-game :> https://steamcommunity.com/sharedfiles/filedetails/?id=402862267
  15. [CS:GO] [WIP] de_cafe

    Are you using areaportals and/or are you compiling on Fast?
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