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WIP in WIP, post your level screenshots!


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Posted

Hi everyone :)

I'm making a ut2k4 conversion of my old quake3 map Story to Tell


necro6s01abc5.th.jpgnecro6s01bqp1.th.jpg

necro6s02avj7.th.jpgnecro6s02bds4.th.jpg

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This are my first steps in UnrealED so please be gentle :)

Lookin quite good. Geometry has improved, lighting hasnt really. Needs some more contrast

Posted

Y hello thar!

This night I got bored so I threw together a few brushes to make a 'deathmatch style' CS map. Nothing too fancy and since I only spent one night of it, I havent playtested it yet. It's very small and meant for 1 vs 1. The gameplay type is 'fast paced deathmatch on small scale' (I made that one up all by myself!). The map lacks an apropriate skybox because I couldn't find one fast enough. Also, there is little brushwork left to be done. Not sure if I'll ever get resume on this, but if I do, chances are big that I will add flying spacecrafts carrying crates. I know how silly this is, but it's a fantasy of mine to kill my opponent by shooting a crate loose from an spacecraft wich then elegantly lands on his head.

You might also notice pictures of me and some musicboxes. That's because there is a MP3 being played, namely: Lonely Train - Black stone Cherry (wich is rather awesome if I might add).

The name is: cs_hardmatch (not found on google):

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Sorry for the awfull borders and tekst, it's late and I'm in a hurry to my bed.

~ tomatoz

*** THANKS TO SPINE FOR CUSTOM TEXTURES!!***

edit: ahw man, the colours in the screenshots make me wanna fekken puke! D:

Posted

Trying out the street light model I made (might tone the blue down a notch) in City Terror 2 (Duke3D Mod) I'm helping out with graphics and models and anything else I can help with. Many models by Blackrayne in there too, and Hipshots fantastic skybox too.

quakis1.jpg

quakis2.jpg

Posted

Holy shit :shock: Did they fix those gay perspective issues btw ? It was rather annoying in duke 3d when you looked up and everything was distorted.

It feels more 3D now so I guess so. But you still can't fully look up or down like in other games. (render issues, might be fixed sometime in Eduke32. Note; Jonof Port and Eduke32 are basically the same, except the latter is more advanced for modding)

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