Grinwhrl Posted March 2, 2006 Report Share Posted March 2, 2006 awesome stuff guys Quote Link to comment Share on other sites More sharing options...
alexroyce Posted March 2, 2006 Report Share Posted March 2, 2006 The other thing I was talking about (took a stab at an outdoor area). IMO Source doesnt do outdoors very well. Quote Link to comment Share on other sites More sharing options...
mike-0 Posted March 2, 2006 Report Share Posted March 2, 2006 looks nice Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted March 2, 2006 Report Share Posted March 2, 2006 the grass hurts my eyes! Quote Link to comment Share on other sites More sharing options...
MJ Posted March 2, 2006 Report Share Posted March 2, 2006 grass is hella flat.. Quote Link to comment Share on other sites More sharing options...
alexroyce Posted March 2, 2006 Report Share Posted March 2, 2006 grass is hella flat.. I tried detail sprites. Definetly didnt work right lol. Quote Link to comment Share on other sites More sharing options...
Meotwister Posted March 3, 2006 Report Share Posted March 3, 2006 yeah it is flat but I like the tree shadows. . . is that an overlay? That's something I've always thought to do but never got around to doing. Quote Link to comment Share on other sites More sharing options...
alexroyce Posted March 3, 2006 Report Share Posted March 3, 2006 yeah it is flat but I like the tree shadows. . . is that an overlay? That's something I've always thought to do but never got around to doing. Yup, overlay. Ill try working to get the grass better. Quote Link to comment Share on other sites More sharing options...
JynxDaddy Posted March 3, 2006 Report Share Posted March 3, 2006 I think it looks awesome Show us a pic with the sprite grass Quote Link to comment Share on other sites More sharing options...
Grinwhrl Posted March 3, 2006 Report Share Posted March 3, 2006 although the grass texture is very flat the picture is still very nice, looks more realistic then most other games I love the rainbow, good work Quote Link to comment Share on other sites More sharing options...
alexroyce Posted March 3, 2006 Report Share Posted March 3, 2006 After alot of messing with the grass, it finally looks good. Quote Link to comment Share on other sites More sharing options...
insta Posted March 3, 2006 Report Share Posted March 3, 2006 The rainbow is a really nice touch. Quote Link to comment Share on other sites More sharing options...
ReNo Posted March 3, 2006 Report Share Posted March 3, 2006 Lovely atmosphere too it, and entirely not recognisable as the source engine which is always a nice thing to say about a level (well, maybe not always!). Not too sure about the detail sprites to be honest though. I've never looked into them, but can you set a max distance on them? If so then it might be cool to have a fairly tight radius of pretty densely packed grass sprites. Dunno if you've tried that, but just an idea. Any particular reason for this scene by the way; part of a map or just screwing around? Quote Link to comment Share on other sites More sharing options...
alexroyce Posted March 3, 2006 Report Share Posted March 3, 2006 Screwin' around I was messing with the detail sprites for around 2 hours trying to get the texture, size, color, density and type of sprite all set so that it looked good. What I posted was probably the best I could do (unless I went and created my own detail sprites, which I dont think would work well anyways). Heres a picture of the soopa-dense grass: http://img208.imageshack.us/img208/9094 ... 0008fy.jpg As you can see, less is more Quote Link to comment Share on other sites More sharing options...
JynxDaddy Posted March 3, 2006 Report Share Posted March 3, 2006 I think the problem is the grass sprite's color doesn't match the grass texture, at that density/opacity anway. Source doesn't do grass in any new way, and other games like BiA work really well with dense grass sprites, but the colors match. Did you make the skybox/rainbow effect btw? Quote Link to comment Share on other sites More sharing options...
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