seppe Posted February 18, 2006 Report Share Posted February 18, 2006 models and.... nothing. Try to train your mapping or you rap skills but not both Quote Link to comment Share on other sites More sharing options...
Zacker Posted February 18, 2006 Report Share Posted February 18, 2006 What the other said, nice prop collection you got there:D Quote Link to comment Share on other sites More sharing options...
Section_Ei8ht Posted February 18, 2006 Report Share Posted February 18, 2006 pretty much what JynxDaddy and everyone after him said. Quote Link to comment Share on other sites More sharing options...
veNoM sNaKe Posted February 25, 2006 Report Share Posted February 25, 2006 well first of all ive been hanging around on this forum for a while now but id never had anything to show you ppl since all my work is so called not yet available for public. but.. the other day i've been snooping around on my old hard disk and I found this screenshot, i thought It was lost in a format 3 years ago but I guess I was wrong. I made this not for gameplay nor for testing purpose, I made it just because I wanted to do some detail mapping. The game its for is half life 1, and therefore it was created in hammer 3.5 this isnt the final version (that one must have gone lost in a format) but a backup of somekind, the final version would have contained 12.000 brushes on like 30 square meters (more or less), this version im showing you ppl has currently 9238 brushes and 50059 faces, wich means by the way, that its not compilable by the normal hl1 hammer compiller, nor with the use of ZHLT and when I just tried to compill it in hl2 I found out that was not possible either. anyhow, enjoy the image :wink: Quote Link to comment Share on other sites More sharing options...
insta Posted February 25, 2006 Report Share Posted February 25, 2006 Congrats on not going insane while making that You should try 3d modelling, if you haven't already. Quote Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted February 25, 2006 Report Share Posted February 25, 2006 I request a view with the flats Quote Link to comment Share on other sites More sharing options...
von*ferret Posted February 25, 2006 Report Share Posted February 25, 2006 neato, almost reminds me of fairytale. Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted February 25, 2006 Report Share Posted February 25, 2006 Allthough I can only guess how it looks with actual poly's, I don't think much maps can come up with the quality dm_fairytail has. Could you post ingame screens of your map? Quote Link to comment Share on other sites More sharing options...
veNoM sNaKe Posted February 25, 2006 Report Share Posted February 25, 2006 Allthough I can only guess how it looks with actual poly's, I don't think much maps can come up with the quality dm_fairytail has. Could you post ingame screens of your map? did you read my post or just looked at the pic i placed? :wink: all the answers are there my friend Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted February 25, 2006 Report Share Posted February 25, 2006 Oh sorry man! I was in a hurry and I just looked at the pic. Nice work! Pretty awesome you managed to do that for h1! Quote Link to comment Share on other sites More sharing options...
rockdude86 Posted February 25, 2006 Report Share Posted February 25, 2006 how the hell did you get 12k of brushes in hammer 3.5?? when i went above 9999 it said it couldnt go any higher then that.... so you could create them but they wouldnt show up in hammer.. only if you hid some other stuff they would become visible... even in the 2d views they would disappear for me... Quote Link to comment Share on other sites More sharing options...
veNoM sNaKe Posted February 25, 2006 Report Share Posted February 25, 2006 how the hell did you get 12k of brushes in hammer 3.5?? when i went above 9999 it said it couldnt go any higher then that.... so you could create them but they wouldnt show up in hammer.. only if you hid some other stuff they would become visible... even in the 2d views they would disappear for me... thats odd, I never had that error/ message what so ever you sure it was nothing based on the current speed of your cpu, gpu or ram maybe? Quote Link to comment Share on other sites More sharing options...
rockdude86 Posted February 25, 2006 Report Share Posted February 25, 2006 im sure, that was on my amd2000+ and i have a lot faster one now and it stil does the same... (amd3000+, 1,5 gb ram) Quote Link to comment Share on other sites More sharing options...
veNoM sNaKe Posted February 25, 2006 Report Share Posted February 25, 2006 hmm, im really certain that id got over 12k of brushes Quote Link to comment Share on other sites More sharing options...
mike-0 Posted February 25, 2006 Report Share Posted February 25, 2006 wack jank ish Quote Link to comment Share on other sites More sharing options...
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