Schmung Posted February 25, 2006 Report Share Posted February 25, 2006 Those In shots are fucking awesome. And hullo venom snake. Quote Link to comment Share on other sites More sharing options...
veNoM sNaKe Posted February 26, 2006 Report Share Posted February 26, 2006 hey Schmung, good to see you here aswell^^, the world isnt that large afterall Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted February 27, 2006 Report Share Posted February 27, 2006 Quote Link to comment Share on other sites More sharing options...
Section_Ei8ht Posted February 27, 2006 Report Share Posted February 27, 2006 two shots of a different map every week. Interesting how we never see any completed maps from you, nexus... what you posted looks great, btw. Quote Link to comment Share on other sites More sharing options...
von*ferret Posted February 27, 2006 Report Share Posted February 27, 2006 havn't we seen this before? break up the floor. Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted February 27, 2006 Report Share Posted February 27, 2006 two shots of a different map every week. Interesting how we never see any completed maps from you, nexus... what you posted looks great, btw. I'm almost allways to lazy to complete my maps.. But I have decided this map can't be unfinished this map is amped for fortress-forever mod and atleast a map for a map have to be done. Glad you like it, I have 6 maps in wip lol. Quote Link to comment Share on other sites More sharing options...
ReNo Posted February 27, 2006 Report Share Posted February 27, 2006 Pretty funky, but also a bit sporadic and inconsistant. In places you have an upper section of wall hanging over what is below it, in others you have it leaning in as it extends toward the ceiling, in other parts it is flush with the lower wall. The support beam across the ceiling in the first pic looks awkward where it meets the angular section of wall, as it meets at a plane that isn't perpendicular to it. You should also try and do something to break up the flat wall surfaces, and get in a bit more texture variation. Quote Link to comment Share on other sites More sharing options...
D3ads Posted February 27, 2006 Report Share Posted February 27, 2006 Are those brush lights I see? You should be using some models man, there's loads of them in HL2! Quote Link to comment Share on other sites More sharing options...
insta Posted March 1, 2006 Report Share Posted March 1, 2006 Long time no post. Here's a random screenshot from a singleplayer thingy I'm working on. Currently working on getting all maps ingame and linked up, so I can begin to estimate total gameplay time (I'm shooting for 3-4 hours). This is from the first compile, so excuse just about everything I must say, actually playing the map gives you so many more gameplay ideas than staring at a empty notepad file. Time to write them down before I forget Quote Link to comment Share on other sites More sharing options...
PhilipK Posted March 1, 2006 Report Share Posted March 1, 2006 mm sweet insta ! single player, that's cool u are going for that. looking forward to see more. Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted March 1, 2006 Report Share Posted March 1, 2006 mm sweet insta ! single player, that's cool u are going for that. looking forward to see more. What more is there to say? Sweet! Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted March 1, 2006 Report Share Posted March 1, 2006 Very nice! Quote Link to comment Share on other sites More sharing options...
DudeTor Posted March 1, 2006 Report Share Posted March 1, 2006 Funny you shoould post that now insta Nice work man. I've also worked on a small city17 map. Haven't had the time lately because of other commitments. Anyways, enjoy. Not sure about the light setting, maybe I'll make it noon. Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted March 1, 2006 Report Share Posted March 1, 2006 cool! Quote Link to comment Share on other sites More sharing options...
insta Posted March 1, 2006 Report Share Posted March 1, 2006 Looking good, dudetor! I like the texture use on the building in the second screenshot. Quote Link to comment Share on other sites More sharing options...
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