Jump to content

Recommended Posts

Posted

looks good ... is it inhouse ?

As Gamasutra's article states, it's Unreal Engine 3 + our own bells and whistles.

Are you using your own technology or licensing?

SS: We are using Epic’s Unreal Engine 3 as the basis for Earth No More, but we have made several additions and enhancements, including our own rendering engine, to make the tech fit our game and to make it stand out and feel unique.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...