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Warby

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Warby last won the day on November 25 2017

Warby had the most liked content!

About Warby

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    Veteran

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  • Real Name
    Soenke C. Seidel
  • Job
    level/game-designer 2d/3d artist
  • Location
    boston hamburg copenhagen

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  • Website
    http://www.warby.de

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  1. I have been working on a small Aliens based unreal tournament 1v1 map and its almost complete i would like to send out an alpha version of the map first though just to make sure everything is working properly but I really cant wrap my head around unreal's build process / content submission system or even epics forum for that matter. more screenshots here: https://www.artstation.com/warby And *Drummroll* here is the download link to the pak file: ----------------------------------------------------------------------------------
  2. Turbo Kid is pretty good 7/10 it leans a little heavy on the gore which is not necessarily 80s to me.
  3. my "small" game of the year so far ! uncharted 4 and Dark souls 3 are battleing it out out over the "big" game of the year title.
  4. super hyped for this but I agree about the animations they are dragging all the other cool shit down D:
  5. yeah the trailer and the website ... best presentation / announcement for a game that i can remember lets hope the game will be as good. day one purchase
  6. i am on media black out for this one... but i did peak at the average review scores and am glad that they are high
  7. Yes Alienbrain ... Alienware makes pcs good catch and exactly dropbox isnt a subversion system. @steppenwolf its not the complexity that bothers me but the usability. The photoshop plugin for example doesnt load automatically so if you forget to load it manually (which i do practically always) it will not tell me that i have to check out a file until i am done doing my edits and what to save it and than I might find out that it has been checked out/locked (btw why isnt that one button/prompt that does both !?!?!?) by someone else the whole time. The Maya plugin on the other hand does load
  8. Alienbrain: have briefly used it at IO-Interactive not enough to really have an opinion though. ?/00 Tortoise SVN: its got a kind of ghetto reputation but it always gets the job done so yeah ... I like it 8/10 Perforce: I can not share your guys enthusiasm I think all of their front ends (p4V, that windows explorer shell extension, maya & photoshop plugins ... you know the parts that me as an artist actually gets in contact with) are pure and utter vile gutter trash 2/10 Dropbox: not exactly a "subversion" system but I use it right now to sync files back and forth with a coder friend and
  9. Omega: 8/10 Everything & Everything & Everything: It features shane carruth from "primer" and "up stream color" 7/10 Proximity: I love "premise" movies that setup rules and than explore what consequences those have. 7/10
  10. Circle: http://www.imdb.com/title/tt3118452/?ref_=nm_flmg_wr_2 Dont let the low imdb score fool you this movie is great imagine cube meets battle royal by way of twilight zone. The very essence of why this thread exists! 8/10 World of Tomorrow: http://www.imdb.com/title/tt4171032/?ref_=fn_al_tt_1 Don hertzfeld hits another one out of the park ... id say this is his best. 9/10
  11. good job everyone Random Thought: I notice a trend away from fully playable maps / mods towards small environment art showcase scenes. That is not a critic just an observation! Considering how swamped everyones pile of shame is with endless amounts of amazing trippleA and indie games ... people are not exactly "starved" for content to play. Making something small in scope that shows of massive amounts of skill as fast as possible is definitely the more efficient/worthwhile thing to do at the moment.
  12. I am throwing my 2 cents down for dod_avalanche aswell. best map in human history
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