Schmung Posted February 24, 2006 Report Posted February 24, 2006 Sweet. An AWP map thats actually had time spent on it to make it look nice. Two thumbs up from me. Could change it easily enough to other localities just by changing the vtfs or whatever couldn't you?
JamesL Posted February 24, 2006 Author Report Posted February 24, 2006 Perhaps that's why I didn't tell you Vivi.
JamesL Posted February 24, 2006 Author Report Posted February 24, 2006 Sweet. An AWP map thats actually had time spent on it to make it look nice. Two thumbs up from me. Could change it easily enough to other localities just by changing the vtfs or whatever couldn't you? Possibly, tho all the custom content is bspzipped into the map.
Minos Posted February 24, 2006 Report Posted February 24, 2006 First DaveL and now JamesL Aahhhhhhh lol jk man, map looks really cool, love the shaders.
teeluu Posted February 24, 2006 Report Posted February 24, 2006 That much custom material and you couldn't come up with a better texture for that wooden table and pale strip of the roof window? Those are anyway the only thing that bothered me, well done
The Postman Posted February 24, 2006 Report Posted February 24, 2006 hahahaha this is freakin' cool. Great work!
RD Posted February 25, 2006 Report Posted February 25, 2006 This is a remake right? I have seen it for 1.6, did you make that as well? Anyways looks great =)
General Vivi Posted February 25, 2006 Report Posted February 25, 2006 im not quit sure who made the origional map but this is a remake for sure. i hope everyone will like it more than the origional. i know i do
Kosmo Posted February 28, 2006 Report Posted February 28, 2006 Idea is a perfect ten, Do not pass go, do not collect 200 dollars. If you guys have the time, I would recommend that you take the time to remake the board texture, it wouldn't be that hard to whip up something like that in Illustrator or InDesign.
JamesL Posted February 28, 2006 Author Report Posted February 28, 2006 Idea is a perfect ten, Do not pass go, do not collect 200 dollars. If you guys have the time, I would recommend that you take the time to remake the board texture, it wouldn't be that hard to whip up something like that in Illustrator or InDesign. The board is currently 4 x 1024's made from the highest res piccy I could get of a monopoly board. Would be nice to increase the res a bit further but I doubt I will be arsed to do it. The map was meant to be made in a single day for the fragnbag servers but spiralled into a couple of weeks work using up every spare second of mine and Vivi's time. In retrospect there are certainly things that could have been done better on the map (textures, overbright LDR lighting?) and Vivi has already kicked my ass for my sloppy brushwork, but I think I will carry the lessons learnt into the next map rather than revisiting this one. Cheers for the suggestion tho
Jezpuh Posted February 28, 2006 Report Posted February 28, 2006 Very nice. Should've made the board english though.
General Vivi Posted March 3, 2006 Report Posted March 3, 2006 well i have only seen the majority of servers playing it either french or german.... so i think we did a good thing
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