Mildly Anxious Posted January 31, 2020 Report Posted January 31, 2020 (edited) We did some last changes and fixes to the map that should now be uploaded. After the contest ends we will keep working on the map and making it look better. Enjoy! Edited January 31, 2020 by JonyDrake Lefty, Squidski, Freaky_Banana and 5 others 6 2
Mildly Anxious Posted March 18, 2020 Report Posted March 18, 2020 We have released a small update to mid. It's up in the workshop. It has some already known bugs like breakable metal. Lefty and ynel 2
Mildly Anxious Posted March 30, 2020 Report Posted March 30, 2020 We have released another small update with fixes and more visual improvements. Freaky_Banana 1
Mildly Anxious Posted April 5, 2020 Report Posted April 5, 2020 Working on submerged, here's a sneak peak DutchCrazyGamer and Vaya 2
Mildly Anxious Posted April 5, 2020 Report Posted April 5, 2020 (edited) Some progress on CT Edited April 5, 2020 by JonyDrake Interfearance, ynel, DutchCrazyGamer and 2 others 5
Interfearance Posted April 6, 2020 Report Posted April 6, 2020 It would look a million times better if it was better lit. Perhaps the sign in some way emits light... Michael_ and ynel 2
Mildly Anxious Posted April 6, 2020 Report Posted April 6, 2020 5 hours ago, Interfearance said: It would look a million times better if it was better lit. Perhaps the sign in some way emits light... Yeah, this was a fast compile I did with Deadknife, and also the ethos casts some really ugly shadows on the wall. Those are already fixed tho, and we're working on the lighting.
Wintrius Posted April 6, 2020 Report Posted April 6, 2020 I would put some spotlights integrated into the floor, that would look really modern and fancy. Gawshaark, Mildly Anxious and ynel 3
Mildly Anxious Posted May 4, 2020 Report Posted May 4, 2020 Here are some of the changes we've been doing over last month, we're also texturing the models rn, but we still don't feel confident enough to show them. Spoiler Spoiler Spoiler Mr.Yeah!, text_fish, Wintrius and 1 other 4
text_fish Posted May 4, 2020 Report Posted May 4, 2020 Nice progress. I think the lilac colour looks kind of ick though. A pastel green could work there, maybe in a slightly darker shade to offset those spotlights. blackdog and Mildly Anxious 2
blackdog Posted May 5, 2020 Report Posted May 5, 2020 What text_fish said, I would add: are those doorways supposed to have a sliding door or something? because the danger strips seem out of place. The doorstep seems slightly raised but don't think it warrants the danger strip treatment. Mildly Anxious 1
Mildly Anxious Posted May 7, 2020 Report Posted May 7, 2020 On 5/5/2020 at 9:45 AM, blackdog said: What text_fish said, I would add: are those doorways supposed to have a sliding door or something? because the danger strips seem out of place. The doorstep seems slightly raised but don't think it warrants the danger strip treatment. Took your feedback into account. We'll experiment with the green color after the next update since we just textured some new models in middle with the current color scheme. Already fixed the danger strips in that office door.
Mildly Anxious Posted May 8, 2020 Report Posted May 8, 2020 We have re-released submerged on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2088849446 There's a hidden whaleman, try to find it Also, some callouts courtesy of Fizzy Physics: Spoiler Interfearance and ynel 2
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