Squidski Posted September 3, 2019 Author Report Posted September 3, 2019 Alright gamers, here's what we're going with into the detailing stage. Thanks for testing. Roald and mr.P 2
Wintrius Posted September 3, 2019 Report Posted September 3, 2019 Looks pretty epic, the potential is definitely there. My only real criticism is that some of the areas are unnecessarily corridory. For example, CT's entrance to mid (the one on the bottom portion of the radar) would look a lot nicer as a curved staircase. Mid may be more unique at somewhat of an angle, as well. Overall, more tilts and curves would spice the map up a little more. Besides that, I'm a fan of how this map is turning out. Good luck.
JackT Posted September 22, 2019 Report Posted September 22, 2019 We know we have been silent for a long time, so I think we should post some updates. https://imgur.com/a/08eknEJ here we have been working hard on T spawn. Enjoy. DutchCrazyGamer, Rump3L, a Chunk and 6 others 6 3
JackT Posted October 2, 2019 Report Posted October 2, 2019 Some progress on T to Mid/B Site. xsanE-, DutchCrazyGamer, T-Rexer and 11 others 13 1
Coachi Posted October 4, 2019 Report Posted October 4, 2019 The detailling is awesome, i just think the visibility is a bit bad in some areas with the pictures you've given.
JackT Posted October 4, 2019 Report Posted October 4, 2019 I have noticed areas that should be brighten like the back area in the 2nd screenshot. We are still working hard on Gongji to make it a worthy contender. Interfearance, Coachi, Squidski and 1 other 3 1
JackT Posted October 18, 2019 Report Posted October 18, 2019 (edited) Just a little tease at what's happening at the moment. Edited October 18, 2019 by JackT Interfearance, RA7 and mr.P 3
JackT Posted October 18, 2019 Report Posted October 18, 2019 Version 32.2 radar. mr.P and DutchCrazyGamer 2
JorisCeoen Posted October 18, 2019 Report Posted October 18, 2019 This map looks pretty nice! I've run around the greybox provided in the workshop link and it plays very smoothly I love the theme! CS:GO is truly missing out on some good Eastern-themed maps, it would be great to see this in the top-10!
JackT Posted October 18, 2019 Report Posted October 18, 2019 (edited) The workshop version is probably going to stay the same as we like to keep 2 versions of our maps separate (greybox and detailed). Keep an eye out for the semi detailed version on the workshop for whenever we feel like uploading it. Edited October 18, 2019 by JackT JorisCeoen 1
Coachi Posted October 21, 2019 Report Posted October 21, 2019 I don’t know if it’s a huge problem, but I think the last screenshot detailing is a bit repetitive, mostly because of the same 6 lamps there and the flat walls with windows.
JackT Posted October 21, 2019 Report Posted October 21, 2019 We are changing around the walls/geometry so that isn't an issue. Coachi 1
JackT Posted November 8, 2019 Report Posted November 8, 2019 WIP image of B. Ground texture will be subject to change. Interfearance, JimWood and DutchCrazyGamer 2 1
Squidski Posted November 8, 2019 Author Report Posted November 8, 2019 10 hours ago, JackT said: WIP image of B. Ground texture will be subject to change. This is literally the first version of me applying textures to this hallway so it means nothing JimWood 1
JackT Posted November 27, 2019 Report Posted November 27, 2019 Current version 42 radar. Still got a while to go. DutchCrazyGamer and Interfearance 2
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