ynel Posted June 26, 2019 Report Share Posted June 26, 2019 The layout is not really that awesome, but that's not why I'm writing. I don't really know if this counts as "exotic". It's a canadian map.... Link to comment Share on other sites More sharing options...
That50'sGuy Posted June 27, 2019 Author Report Share Posted June 27, 2019 (edited) In an effort to make A-Site more balanced, I've made a route for T's to get to the second floor on A-Site. I'm excited to see how it plays! For any fellow optimization enthusiasts, my polycount stardards for custom models on this map are something like this: Signage: High General mall props and pillars: Medium Conduits and ceiling tiles: Low Spoiler Spoiler Spoiler Edited June 27, 2019 by That50'sGuy Link to comment Share on other sites More sharing options...
That50'sGuy Posted June 29, 2019 Author Report Share Posted June 29, 2019 I know I should stop being so proud of every little insignificant thing I make, but this bent ceiling tile was just so satisfying to make. TelaF 1 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 1, 2019 Author Report Share Posted July 1, 2019 Um, I think I broke reality... DutchCrazyGamer and TelaF 2 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 2, 2019 Author Report Share Posted July 2, 2019 (edited) I've always felt the map was too dark, even with the ambient lighting entities. So I've changed the color correction to finally make it look brighter without adding more light entities. Also, the A-Site second floor hole has been modified so there is no more overpowered angles! Edited July 2, 2019 by That50'sGuy DutchCrazyGamer 1 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 2, 2019 Author Report Share Posted July 2, 2019 So I think I've figured out the biggest weakness in the layout, this area was originally designed to be a chokepoint, but when CT-Spawn got moved back, it just became boring corridors. Then again, right behind this area is B-Site, so I'll try modifying the area to be more fun as well as adjust the timings a bit. TelaF 1 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 13, 2019 Author Report Share Posted July 13, 2019 For those of y'all who have been wondering where I've been, I was on Vacation to the province of British Colombia! But now I'm back in Toronto and ready to continue! I'll probably try and polish up the layout tomorrow, and make some more models/textures the next day. Have a wonderful day! TelaF 1 Link to comment Share on other sites More sharing options...
SuicidalFennec Posted July 13, 2019 Report Share Posted July 13, 2019 i hope you have a wonderful day to and wb That50'sGuy 1 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 14, 2019 Author Report Share Posted July 14, 2019 (edited) Oh what a difference 53 years can cause on manmade objects, seems like the mall's flag has seen better days... This is the final design for the mall's logo and flag, I'll get a nice screenshot of it near B-Site tomorrow. I'm so excited to get back to work on this! P.S. Yes I'm aware that real life flags would just be a few threads if it were flying since the 60's, but it's still here because of video game logic I've legit seen some games with flags in much better condition that have supposedly been flying for centuries! (I'm looking at you Fallout...) So I'm sure this one can slide Edited July 14, 2019 by That50'sGuy mr.jogurt 1 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 17, 2019 Author Report Share Posted July 17, 2019 (edited) The ceiling tile frames now have 3D ropes supporting them! So now the frames have excellent support! I can't say the same for the tiles though... Edited July 17, 2019 by That50'sGuy slavikov4 1 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 24, 2019 Author Report Share Posted July 24, 2019 (edited) I've just been spending the day modeling the decorative trim for the escalators. I haven't finished making the rail for the décor, but I'll get it done soon! In the final version there will be 3 layers of wallpaper on the boxes with most of it peeling showing the other layers, but the 1966 version of the prop should do fine for the greybox. The more I work on this map, the more it's looking like a darn IKEA store... Edited July 24, 2019 by That50'sGuy Karthoum and mr.jogurt 2 Link to comment Share on other sites More sharing options...
That50'sGuy Posted July 25, 2019 Author Report Share Posted July 25, 2019 (edited) Remember kids, don't walk on unstable floors! This sign pretty much explains why the second floor is starting to collapse. The sign text is custom by the way, thank goodness for templates! Edited July 25, 2019 by That50'sGuy slavikov4, gordonfeetman and mr.jogurt 3 Link to comment Share on other sites More sharing options...
That50'sGuy Posted August 1, 2019 Author Report Share Posted August 1, 2019 (edited) Well, with a lot of help from @Interfearance I have a brand new layout idea to completely replace the old one. So this is just one last look at the old one before I scrap it. (I had deleted some parts so that's why it's missing the A-Site courtroom. I'll be glad to finally replace this version. As I believe I was too faithful to the reference with this version and as a result, it wasn't really imaginative in any way Also, just curious. Has any other map been set in a dead mall before? Just curious because if it's been done before and got popular, then it probably ain't exotic then Edited August 1, 2019 by That50'sGuy Lefty, Interfearance, DutchCrazyGamer and 2 others 5 Link to comment Share on other sites More sharing options...
gordonfeetman Posted August 8, 2019 Report Share Posted August 8, 2019 What's been happening? Last update was 'bout a week ago.. That50'sGuy 1 Link to comment Share on other sites More sharing options...
Interfearance Posted August 8, 2019 Report Share Posted August 8, 2019 @P0TAT0 I convinced him to rework the pathing and sight lines so I think he is actually still working on it. Not sure though. That50'sGuy and gordonfeetman 2 Link to comment Share on other sites More sharing options...
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