Buddy Posted June 28, 2016 Report Posted June 28, 2016 Or maybe people just didn't like it? Sprony 1 Quote
r1ar Posted June 28, 2016 Report Posted June 28, 2016 Looks like era of Arena FPS is ends... Vorontsov and Seldoon182 2 Quote
Sprony Posted June 28, 2016 Author Report Posted June 28, 2016 On 26-5-2016 at 1:48 AM, dux said: So what did you work on for the game @BJA ? On 26-5-2016 at 3:07 PM, Puddy said: My guess: lead skull designer On 26-5-2016 at 3:00 PM, Sprony said: If you have patience, you'll read a very detailed interview with the man himself, right here on the Core. I'm a man of my word, enjoy: Quote
Vilham Posted July 2, 2016 Report Posted July 2, 2016 So my game drops to 1fps after the Tram section, fucking ridiculous, completely unplayable. Quote
Vilham Posted July 4, 2016 Report Posted July 4, 2016 So the solution was to chuck everything on off or low and it finally ran, either the game can't handle that level due to the exterior sections size or its the glass shader being poorly designed. Didn't bother turning the settings back up after, didn't want to risk getting 1 fps again. Quote
Vaya Posted July 4, 2016 Report Posted July 4, 2016 which tram is that? is that after you go...somewhere else...and come back? Quote
Buddy Posted July 4, 2016 Report Posted July 4, 2016 41 minutes ago, Vilham said: So the solution was to chuck everything on off or low and it finally ran, either the game can't handle that level due to the exterior sections size or its the glass shader being poorly designed. Didn't bother turning the settings back up after, didn't want to risk getting 1 fps again. That is most likely a problem on your hardware side. Game ran solid 60fps though entire lenght for me. Quote
Vilham Posted July 4, 2016 Report Posted July 4, 2016 5 hours ago, Buddy said: That is most likely a problem on your hardware side. Game ran solid 60fps though entire lenght for me. It's a fairly common problem, there's a bunch of threads on steam etc about it. There should be no part of your game where it can go from 50 fps to 1 fps, ever, no excuse. Clearly some combination of elements in that area is causing Nvidea cards to die. Buddy 1 Quote
dux Posted July 4, 2016 Report Posted July 4, 2016 19 minutes ago, Vilham said: It's a fairly common problem, there's a bunch of threads on steam etc about it. There should be no part of your game where it can go from 50 fps to 1 fps, ever, no excuse. Clearly some combination of elements in that area is causing Nvidea cards to die. Nvidias drivers have been SHIT lately. I have reverted twice off of the past 2 releases. I'm running 368.22 atm Vaya and Buddy 2 Quote
Vaya Posted July 6, 2016 Report Posted July 6, 2016 I've been getting a weird issue recently that shadowplay intialising is taking forever at random times and taking the game exe with it (5 minutes on a black screen) Quote
blackdog Posted July 12, 2016 Report Posted July 12, 2016 Just so you know, on Green Man Gaming there's a Bethesda sale and Doom is -40%. Then with the JULY20 discount code you get further -20%. Final game price goes down to 20£. Just got it, installing it BJA, Vaya and Sprony 3 Quote
clankill3r Posted July 13, 2016 Report Posted July 13, 2016 Damn I bought it to early then Anyway, I really enjoyed the singleplayer. Finally a game where movement is important again. Also a lot of the map design was really great. Quote
blackdog Posted July 13, 2016 Report Posted July 13, 2016 (edited) Since my JBL speakers have apparently given up, I'm not sure if to play it connected to the TV or move the desk to face the TV so I can use the sound bar in Bluetooth and have decent audio Edited July 13, 2016 by blackdog Quote
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