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veNoM sNaKe

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  • Job
    Environmental Designer
  • Location
    The Hague
  1. hey Schmung, good to see you here aswell^^, the world isnt that large afterall
  2. hmm, im really certain that id got over 12k of brushes
  3. thats odd, I never had that error/ message what so ever you sure it was nothing based on the current speed of your cpu, gpu or ram maybe?
  4. did you read my post or just looked at the pic i placed? :wink: all the answers are there my friend
  5. well first of all ive been hanging around on this forum for a while now but id never had anything to show you ppl since all my work is so called not yet available for public. but.. the other day i've been snooping around on my old hard disk and I found this screenshot, i thought It was lost in a format 3 years ago but I guess I was wrong. I made this not for gameplay nor for testing purpose, I made it just because I wanted to do some detail mapping. The game its for is half life 1, and therefore it was created in hammer 3.5 this isnt the final version (that one must have gone lost in a format) but a backup of somekind, the final version would have contained 12.000 brushes on like 30 square meters (more or less), this version im showing you ppl has currently 9238 brushes and 50059 faces, wich means by the way, that its not compilable by the normal hl1 hammer compiller, nor with the use of ZHLT and when I just tried to compill it in hl2 I found out that was not possible either. anyhow, enjoy the image :wink:
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