well first of all ive been hanging around on this forum for a while now but id never
had anything to show you ppl since all my work is so called not yet available
for public.
but..
the other day i've been snooping around on my old hard disk and I found
this screenshot, i thought It was lost in a format 3 years ago but I guess I
was wrong. I made this not for gameplay nor for testing purpose, I made
it just because I wanted to do some detail mapping.
The game its for is half life 1, and therefore it was created in hammer 3.5
this isnt the final version (that one must have gone lost in a format) but a
backup of somekind, the final version would have contained 12.000 brushes
on like 30 square meters (more or less), this version im showing you ppl
has currently 9238 brushes and 50059 faces, wich means by the way, that
its not compilable by the normal hl1 hammer compiller, nor with the use of
ZHLT and when I just tried to compill it in hl2 I found out that was not possible
either.
anyhow, enjoy the image :wink: