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Posted

Awesome stuff :)

I can't believe I'm saying this but there is a little too much blue and not enough orange imo :S

Eh, I don't think that's a problem, but it does seem like the orange doesn't contrast enough with the blue. Make the orange brighter and we'll be ship-shape.
Posted

I actually did a double-take as I was scrolling down the page; I wasn't expecting to see anything for q4, let alone that much of a match for one of our maps. Wouldn't mind seeing some more dramatic lighting more along the lines of the hub maps, but otherwise the texturing and geometry look great.

Good use of geometry from hub, too, it really helps pull it into that theme but it's not overdone to the point where it feels like a lame ripoff.

Nicely done. :)

Posted

I'm aware about the horizont, is off on purpose. Could be called "foggy skybox", it matches the map fog color to prevent some ugly effects when you have a giant map with z clip distance and 3dskybox. It works because they can't be seen :)

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