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stolve: the windows are reverse extruded and round -> lots of polies and as you can see those roofstruts are modeled too. and there are quite a few in the scene. those pillars are 3d too. i think its okay. you shouldnt judge polycounts by such a screenshot. the thing that matters is what you will notice ingame and as far as i know you might make some zooms/closeups to this building and warby has surely som LODs with less polygons while not that close to it.

i like it warby. i notice you added a trim at the roof to hide the uv cuts. :thumbsup:

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