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[CS:GO] DE_Breach - Released!


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Posted

This looks EPIC!! can't wait to see it finished :D

I also have a question, Can you provide a download link to one of the first versions of de_agency? it doesn't matter if it looks bad or cringey, I would just absolutely love to walk and look around in it

Posted
On 2017-03-19 at 3:12 PM, Oleboy555 said:

This looks EPIC!! can't wait to see it finished :D

I also have a question, Can you provide a download link to one of the first versions of de_agency? it doesn't matter if it looks bad or cringey, I would just absolutely love to walk and look around in it

Sure thing! I think this is the first version we playtested:

https://drive.google.com/open?id=0BxQPUZnFd-S9elVwQ2M2QWtxRlU

Lemme know if it works. :) 

Posted
3 hours ago, Puddy said:

Sure thing! I think this is the first version we playtested:

https://drive.google.com/open?id=0BxQPUZnFd-S9elVwQ2M2QWtxRlU

Lemme know if it works. :) 

It works perfectly :) thanks!

(I don't know if you saw my post on the cs_agency topic, but there I asked if it is true that cs_agency will be in the next operation? because an image has been found in the game files with supposedly the next maps,)

Posted
Just now, Oleboy555 said:

It works perfectly :) thanks!

(I don't know if you saw my post on the cs_agency topic, but there I asked if it is true that cs_agency will be in the next operation? because an image has been found in the game files with supposedly the next maps,)

mappers aren't allowed to talk about their maps being included or not. wait and see.

Posted

Hi all!

As you all know, Valve overhauled the CS game mode (hostage rescue) to try and make it more competitively viable, which was really cool to see. This has inspired me and Yanzl and after a lot of back and forth we have finally decided to make this version of the level into an Escape level instead, changing some rules and tweaking the game mode to make it more viable. We feel that the DE_ map pool is saturated enough already and that players would enjoy this new direction way more.

The story will be that terrorists have just finished tampering with, sabotaging or otherwise stealing info from the server room (where they spawn) and need to escape in one of three locations. This gives the map a fresh take as the layout is effectively rotated 90 degrees, creating new choke points and combat areas. We will be playtesting this shortly, stay tuned!

RFuGmYn.jpg

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