PogoP Posted August 31, 2016 Report Posted August 31, 2016 21 minutes ago, Beck said: Is anyone else just getting vehicles disappear whilst they're inside of them. I stole one of the armoured cars from one of the enemy teams flags and was driving around in it for quite a while. Then out of the blue the car just disappeared and dumped me and the other guys in it just where we were. Kind of annoying since I was running away from a tank. It's also happened when I've got in a partially destroyed one on a point to use it's gun to cover whilst we captured but that just disappeared also. Bit annoying! Yeah I've had that issue too. Is there somewhere we can submit these types of problems? I don't want to just moan about it on Mapcore! I'm sure they know about the issue though. Beck 1 Quote
Pampers Posted August 31, 2016 Report Posted August 31, 2016 https://forums.battlefield.com/en-us/categories/battlefield-1-beta http://answers.ea.com/t5/Battlefield-1-Bug-Reports/bd-p/bf1-beta-bug-reports-en You need to be signed in to see though, disappearing vehicles is tracked and known afaik El_Exodus and Beck 2 Quote
Vilham Posted August 31, 2016 Report Posted August 31, 2016 Played this last night. r1ar, Beck, Pampers and 1 other 4 Quote
Sprony Posted August 31, 2016 Report Posted August 31, 2016 There was this dude complaining in the chat about snipers, so I sniped him. The beauty of it, he was prone and sniping himself. I found him the moment he said that. That was good fun Quote
LATTEH Posted August 31, 2016 Report Posted August 31, 2016 Kind of disappointed I can't select bolt action rifles in the other classes D: Pampers and El_Exodus 2 Quote
Jetsetlemming Posted August 31, 2016 Report Posted August 31, 2016 (edited) Tried to play, but the game just keeps giving me a "failed to connect to EA servers" message. lol, gg e: EA's support site it tells me to visit gives me a 503 service unavailable error, lol. I'm guessing something's gone terribly wrong on their end. Edited August 31, 2016 by Jetsetlemming Quote
Puddy Posted August 31, 2016 Report Posted August 31, 2016 Servers are probably hella-overloaded. Will probably sort itself out over the coming days. I managed to play for an hour tonight and I am, overall, having so much fun with this game! Everything is much more beefy and analogue, I love all the rustbucket tech! My only gripe is that the level design in the town section is kind of awkward. Being able to be inside all buildings, on all floors etc sometimes makes the combat very paranoid and neck-breaking at times. And it can be oh so hard to see people in those dark windows. Quote
Vilham Posted August 31, 2016 Report Posted August 31, 2016 29 minutes ago, Puddy said: Servers are probably hella-overloaded. Will probably sort itself out over the coming days. I managed to play for an hour tonight and I am, overall, having so much fun with this game! Everything is much more beefy and analogue, I love all the rustbucket tech! My only gripe is that the level design in the town section is kind of awkward. Being able to be inside all buildings, on all floors etc sometimes makes the combat very paranoid and neck-breaking at times. And it can be oh so hard to see people in those dark windows. Tbh that's what makes it great and unique, the close quarters combat is meant to be frantic, you should be blowing up buildings to clear areas, angles don't exist. TheOnlyDoubleF 1 Quote
tr0nic Posted August 31, 2016 Report Posted August 31, 2016 12 hours ago, Beck said: I haven't enjoyed Rush in a BF game since BC2 Some Bf3 maps were pretty decent, at 32 players max. Quote
r1ar Posted August 31, 2016 Report Posted August 31, 2016 (edited) Just played 80 minutes and it's fucking awesome! Spoiler Edited August 31, 2016 by r1ar Pampers, Sprony and TheOnlyDoubleF 3 Quote
Jetsetlemming Posted September 1, 2016 Report Posted September 1, 2016 Still can't connect to the EA servers ingame. Starting to get annoyed by the "Hey, you enjoyed the beta right? Buy the full game now!" pop up when I quit the demo after giving up on trying to connect. I hope the game sucks so I'm not missing out on anything. Quote
DrywallDreams Posted September 1, 2016 Report Posted September 1, 2016 (edited) Despite being based on WWI, this game manages to be the exact same as every BF game before it, you run for a minute, then get shot by someone about a mile away that you couldn't see. I managed to spawn without weapons on one server, which was cool considering that DICE has now put out 5 or 6 battlefield games on this engine. Oh what the fuck, if you set "Resolution Scale" to 100%, it renders at 2x your actual resolution. I can't tell, but 0% seems like it's below 0.5x. That's not how percentages fucking work EDIT: also why the fuck does it take 30 seconds to close after pressing alt-f4? Edited September 1, 2016 by DrywallDreams Quote
TheOnlyDoubleF Posted September 1, 2016 Report Posted September 1, 2016 1 hour ago, DrywallDreams said: Oh what the fuck, if you set "Resolution Scale" to 100%, it renders at 2x your actual resolution. I can't tell, but 0% seems like it's below 0.5x. That's not how percentages fucking work EDIT: also why the fuck does it take 30 seconds to close after pressing alt-f4? Can't agree more with that. We can feel that they've have been through Battlefront, the iterface is pretty much the same, the game is much more casual (which is not especially a bad thing, it's suits my well as i'm a bad player). People said that vehicle where only available from the selection map but nope, it's bullshit, you can find the vehicle on the map just like before (beside the planes). Btw, the interface to select vehicles is way clearer to me like this. Plus you can only select to spawn in vehicle on certain points so I felt like there would be much more tactic to control specific points to allow your team to use the vechicles or at least to have an advantage. Honestly, I played 2 hours, I like it and I'll probably buy it in the first few days of its release. The old weapons feelings are so gooooooood :3 Plus the graphics are amazing, I'm running the game in ultra at 80FPS in mean with my gtx 1060. Quote
Puddy Posted September 1, 2016 Report Posted September 1, 2016 10 hours ago, Vilham said: Tbh that's what makes it great and unique, the close quarters combat is meant to be frantic, you should be blowing up buildings to clear areas, angles don't exist. Sure, it's supposed to be frantic and hectic but right now it's so so random who happens to see who's back first etc, there's no structure. I'll agree to disagree. Harry Godden 1 Quote
Pampers Posted September 1, 2016 Report Posted September 1, 2016 2 hours ago, DrywallDreams said: Oh what the fuck, if you set "Resolution Scale" to 100%, it renders at 2x your actual resolution. I can't tell, but 0% seems like it's below 0.5x. That's not how percentages fucking work Bug in the UI, default is 42 which is 100% DrywallDreams 1 Quote
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