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LATTEH last won the day on February 12 2017

LATTEH had the most liked content!


  • Birthday 03/28/1990

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  • Real Name
    Brian Birnbaum
  • Employer
    New World Interactive
  • Job
    Level Designer
  • Location
    Denver, CO

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  1. by the title of the thread it made me wonder who this Jordan Peele is and why did he want to out direct me?
  2. Wanted to share some work I did on the skys in day of infamy. I used vue studio to render out all the skys. There is more, I just dont want to spam with a ton of images Also wanted to thank the other level designers and environment artists that made the levels awesome! edit: does this really count as a texture? (I mean they are but maybe I should of posted it somewhere else idk)
  3. Your skybox brushes are func_detail. Select them then right click then select move to world.

    Star Wars

    One of my favorite things about this movie is
  5. Try to lower your lightmaps (lower the resolution of the lightmap, so 16 is one pixel per 16 units in hammer) on certain surfaces. Engine hunk overflow is typically caused by to many or big lightmaps on brushes. The best places to lower them is on roofs or back of brushes not seen. (for the roofs I would use 512)
  6. @Bevielis Try reloading the level. It should load the cubemaps.
  7. Hey! Thanks for coming out! We are always testing something. We are glad you took the time to test with us.
  8. We released some example maps in the last update in: dayofinfamy/sdk_content
  9. Haha somehow me and @El_Exodus got matchmade into the same game and somehow we were in the same squad even.
  10. Kind of disappointed I can't select bolt action rifles in the other classes D:
  11. Love the detailed gray box.
  12. Kotor and jedi academy for me. So many great memories with those games.
  13. Finally can use normal maps on models. The 2nd UV for models too is awesome!
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