Thewhaleman Posted September 7, 2015 Report Posted September 7, 2015 Messing about with hand painted textures...Smidge to dark... Vaya, Vorontsov, Breadbird and 2 others 5 Quote
kikette Posted September 8, 2015 Report Posted September 8, 2015 (edited) So sad ! Add some color, mate ! The reality is more colorful than that !And be smoother with your Ambient occlusion. When your textures will be frontlit by a sunlight or what else, it'll stay dark and shaded. Edited September 8, 2015 by kikette TheOnlyDoubleF, DooM and knj 3 Quote
Sigma Posted December 19, 2015 Report Posted December 19, 2015 (edited) Working on procedurally generated PBR textures. Trying to get better at them so I can incorporate into 3d meshes and environments. Edited December 19, 2015 by Sigma Breadbird 1 Quote
Utopia Posted December 31, 2015 Report Posted December 31, 2015 What's good camera for taking photos that will be used as textures? Quote
_RC Posted February 12, 2016 Report Posted February 12, 2016 I'll just use this thread for a short question for the people who have been on these forums for a long time:If i remember right, there was a community project on redoing the half-life 1 textures in hi-res on mapcore.I can only find this thread:But it is not the thread i was looking for. There was a thread where all the people posted the textures they've remade.Does it still exists or did anyone ever made a .WAD file that could still be found somewhere? Quote
tomm Posted February 24, 2016 Report Posted February 24, 2016 wrote this little script with my limited coding skills to streamline the process of getting textures into source, vidyaalthough it's very basic it already saves a ton of time. duscodick, will2k, 'RZL and 6 others 9 Quote
Vorontsov Posted March 3, 2016 Report Posted March 3, 2016 Made a small cube model aswell so I could preview future textures easily when it comes to normalmaps, specular and such. Vaya, Gale, Lizard and 1 other 4 Quote
duscodick Posted March 9, 2016 Report Posted March 9, 2016 wrote this little script with my limited coding skills to streamline the process of getting textures into source, vidyaalthough it's very basic it already saves a ton of time.Care to share it? This would be a lifesaver. El_Exodus 1 Quote
tomm Posted March 9, 2016 Report Posted March 9, 2016 Care to share it? This would be a lifesaver.sure thing, I'll have to figure out how to distribute it. Otherwise it relies on you having python 2.7 installed + a few external modules, which sucks.I'll look into it tomorrow. El_Exodus, Breadbird and Squeebo 3 Quote
MaanMan Posted March 23, 2016 Report Posted March 23, 2016 Just made my first texture! Spoiler hgn, Bevster, Vorontsov and 3 others 6 Quote
Vorontsov Posted March 23, 2016 Report Posted March 23, 2016 1 hour ago, MaanMan said: Just made my first texture! Hide contents White highlight very strong, looks a bit cartoony aswell. Not bad for your first texture from scratch! I assume the black "seams" shouldn't have the colour bleeding into them noisy aswell. Tone down highlight or remove completely (since light info inside your diffuse textures is usually not that good) and you got a solid first pass, then you keep adding more shit to it pass after pass until yer happy. These are ground tiles, so a lot of more wear, scratches & holes. Quote
Minos Posted March 24, 2016 Report Posted March 24, 2016 Made some materials with the new DDO yesterday (the plaster is a blend material). Squeebo, Sjonsson, spa and 6 others 9 Quote
MaanMan Posted March 25, 2016 Report Posted March 25, 2016 On 3/23/2016 at 3:18 PM, Vorontsov said: White highlight very strong, looks a bit cartoony aswell. Not bad for your first texture from scratch! I assume the black "seams" shouldn't have the colour bleeding into them noisy aswell. Tone down highlight or remove completely (since light info inside your diffuse textures is usually not that good) and you got a solid first pass, then you keep adding more shit to it pass after pass until yer happy. These are ground tiles, so a lot of more wear, scratches & holes. Thanks for the feedback, I've touch the texture up and made two more based off it. Spoiler jackophant, Dosentti, Bevster and 10 others 13 Quote
Vorontsov Posted March 25, 2016 Report Posted March 25, 2016 Now yer fucking cooking Fnugz, MaanMan and Dosentti 3 Quote
MaanMan Posted March 26, 2016 Report Posted March 26, 2016 (edited) If anyone wants my textures let me know, they are just going to sit around until my hard drive dies. Spoiler Edited March 26, 2016 by MaanMan Squad, Vaya and Fnugz 3 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.