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Posted

I'll just use this thread for a short question for the people who have been on these forums for a long time:

If i remember right, there was a community project on redoing the half-life 1 textures in hi-res on mapcore.

I can only find this thread:

But it is not the thread i was looking for. There was a thread where all the people posted the textures they've remade.

Does it still exists or did anyone ever made a .WAD file that could still be found somewhere?

 

  • 2 weeks later...
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Posted
1 hour ago, MaanMan said:

Just made my first texture!

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New_Graph_basecolor.png.d7756e7fcd55138e

 

White highlight very strong, looks a bit cartoony aswell. Not bad for your first texture from scratch! I assume the black "seams" shouldn't have the colour bleeding into them noisy aswell. Tone down highlight or remove completely (since light info inside your diffuse textures is usually not that good) and you got a solid first pass, then you keep adding more shit to it pass after pass until yer happy. These are ground tiles, so a lot of more wear, scratches & holes.

Posted
On 3/23/2016 at 3:18 PM, Vorontsov said:

White highlight very strong, looks a bit cartoony aswell. Not bad for your first texture from scratch! I assume the black "seams" shouldn't have the colour bleeding into them noisy aswell. Tone down highlight or remove completely (since light info inside your diffuse textures is usually not that good) and you got a solid first pass, then you keep adding more shit to it pass after pass until yer happy. These are ground tiles, so a lot of more wear, scratches & holes.

Thanks for the feedback, I've touch the texture up and made two more based off it.

Spoiler

1.png.4924a3e7f99236cfa443fd92dd132c67.p3.png.54fd0ee74137537af81329d299af8939.p2.png.7a22c8e43240f30cbb51b44e203152f9.p

 

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