2d-chris Posted October 10, 2011 Report Posted October 10, 2011 the integrated chips on the latest intel cores are awesome actually, can run WoW on medium in 1080p smooth as butter they burn through old games well too. I know this cos my laptop power cable is lose, and when its out the pc reverts to intergrated chips rather than the gtx 460 beast ;P Quote
BaRRaKID Posted October 10, 2011 Report Posted October 10, 2011 I'm not sure if this is the case, but nvidia used to (still does?) pay developers to have early access to the games so that they could release working drivers much earlier than ATI. Every game that has the nvidia intro will almost always work like shit on ATI cards at release. Quote
D3ads Posted October 10, 2011 Report Posted October 10, 2011 So... uhhh, is there any way to view these megatextures to see what they look like... I mean without blowing up your computer that is... Quote
Rick_D Posted October 10, 2011 Report Posted October 10, 2011 well, that was relatively short, was really expecting something more. final area looks nice but there is no real boss, just a bunch of mobs that can i used wingsticks on, feels kinda cheap Quote
-HP- Posted October 10, 2011 Report Posted October 10, 2011 well, that was relatively short, was really expecting something more. final area looks nice but there is no real boss, just a bunch of mobs that can i used wingsticks on, feels kinda cheap how long did it take you? I'm 13 hours in. Quote
-HP- Posted October 10, 2011 Report Posted October 10, 2011 Check out this fantastic fuckign shots from Dead End thrills (100 more here: http://deadendthrills.com/collections/rage/ ) Quote
JeanPaul Posted October 11, 2011 Report Posted October 11, 2011 I mean it looks damn incredible, I will give you that. But whats a real buzzkill to me is the 100% complete lack of any interaction with the environment. No physics? No ANYTHING? WTF No physics + pre-baked lighting really makes for a bland immersion experience EYE EMM OHH Quote
Grinwhrl Posted October 11, 2011 Report Posted October 11, 2011 wow, did anyone see the monstrosity over at Metacritic for this? I really dislike Metacritic, but damn, so much hate out there for this game 172 negatives http://www.metacritic.com/game/pc/rage also :/ http://www.develop-online.net/news/3883 ... es-Carmack Quote
mjens Posted October 11, 2011 Report Posted October 11, 2011 Somehow Rage is a Level Artist's heaven. Quote
Evert Posted October 11, 2011 Report Posted October 11, 2011 One more example of a gazillion things to why metacritic is one of the worst ideas ever. Quote
Rick_D Posted October 11, 2011 Report Posted October 11, 2011 funny, i have a good pc, and i had no issues AT ALL with rage, enjoyed it thoroughly, no texture issues, no real problem with invisible walls (that's how the game works, you learn at the start you can't go everywhere, so you don't try, dealwithit.gif), i had no problem with AI - i enjoyed the behaviour thoroughly, the animations made the combat exciting, the game is pretty long by todays standards, it's fun, it's easily the most enthralling experience i have had since deus ex (i haven't completed DEHR but i completed RAGE, take from that what you will). so for all the crying and whining and shoving fists up each others asses, i had a great time, and maybe people should calm down and realise carmack knows what he is talking about, and that rage is a good game, made for the market that would bring in the most sales. Quote
-HP- Posted October 11, 2011 Report Posted October 11, 2011 wow, did anyone see the monstrosity over at Metacritic for this? I really dislike Metacritic, but damn, so much hate out there for this game 172 negatives http://www.metacritic.com/game/pc/rage Holy fucking shit... This is the living proof where trolls, ragers, haters and fucking fanboys definitely win the internets, take it home, bag it and clean their ass on it! What a shitload of fuck seriously. also :/ http://www.develop-online.net/news/3883 ... es-Carmack Also.... Carmack just said what everyone already knows, Carmack just said what everyone has been thinking for the last couple years but never ever had the guts to admit, Carmack has the balls of steel to say what's going on with pretty much ALL the major AAA studios out there (including his) and he gets bashed for that... but of course he does, that's how society works isn't that right? I'm surprised it even comes as a surprise to anyone what he just said, everyone's concentrating on consoles now, the only developer I can think of that still makes AAA for PC is Blizzard, and even so Blizzars is it's own league. Quote
Rick_D Posted October 11, 2011 Report Posted October 11, 2011 what AAA has blizzard made lately? SC2? shit that was a port of SC1 with crazybump normal maps :S diablo 3 will make it's way to consoles, WoW was made when PC gaming was still strong, Titan, is that gonna be PC exclusive? i'm sure blizzard are well aware of the money to be made on consoles, but i guess they have so much money at this point they don't even care. as for carmack, legend, says it how it is. helder, check your mail, i shared somethign with you. also i won't spoil the game length for you, but i will say make sure you do every single sidequest. Quote
Bunglo Posted October 11, 2011 Report Posted October 11, 2011 lewl how can a sequel be a port of it's successor? Oh Rick, you make me laugh. SC2 was/is awesome and you know it. Valve is still making AAA for PC, even if they're making them for the console as well, PC is clearly priority. Still want this, I'm not paying $60 for it though. Does the game actually look like the screens you posted, HP? Quote
-HP- Posted October 11, 2011 Report Posted October 11, 2011 Still want this, I'm not paying $60 for it though. Does the game actually look like the screens you posted, HP? Yes, the game looks great on this kind of vistas, the light baking looks great, notice the AO on the rocks, gives it a nice volume look, and far distance looks very sharp because of the aliasing from the lack of mipmapping we use in conventional games. On the downside, It may look blurry on some areas if you get closer, you notice low res difuse map, low res texels, noticable color banding, and compression artifacts.. Here's an example of how low res is looks if you get very close to stuff, but the env art itself is great, it's just a shame that you don't get pixel perfect detail but it's the price to pay for this tech. (Image sent to me by Buddy) Still... It's a beautiful game, and for how fast paced it is, being low res shouldn't really hurt much. Quote
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