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Posted

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Gametype: Deathmatch

Players: 2-4

Weapons: SniperRifle, RocketLauncher, FlakCannon

100% Custom content

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After about 5 months working on this map, i finally finished it. DM-Baroque is a large Arena for quick and dirty 1on1 duells or Instagib games.

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Posted

i just enjoy seeing something done in a truly original style.

The floor texture does need to be scaled down, and i think you should emphasize the curves in your architecture with less saturated lighting.

Overall awesome work.

Posted

good start for many other maps in a pretty good quality to come! you still have a lot of room to improve, but as i know you now for a while you did a good learning process.

hopefully you can get your self into a better engine soon. maybe ut2004 is a little outdated to compete with modern engines such as source or doom (which i presonally wouldnt prefer :P)

take this as a motivation for new maps i want to come out of your hands :)

Posted

Very nice work. Some really fine architecture and textures! I do agree that the lighting needs to be toned down, there seems to be too much ambient coming out of nowhere. I would lose that parquet floor texture- it looks like a gymnasium. Also, I'm not an expert, but from what I remember from my Art History class, that style is much more Rococco- light and fanciful- not Baroque at all.

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