Jump to content

PK01 - Quake IV / Source Texture Set


PhilipK
 Share

Recommended Posts

  • Replies 59
  • Created
  • Last Reply

Top Posters In This Topic

  • 1 month later...

Sorry to drag this up from the depths, but I haven't been able to post for a month :D

Some WIP unofficial Natural Selection 2 shots using these textures(models have been converted over to Source from NS):

colony30053-1.jpg

spaceshiptex0025.jpg

colony30052.jpg

Sorry about the strange sizes, I changed resolution halfway through making the map :P

Link to comment
Share on other sites

  • 2 years later...
  • 2 years later...
  • 4 weeks later...
 Share


  • MapCore on Discord

  • Our picks

    • [CS:GO] Shore
      One of the projects I worked on after I made de_austria.

      Yeah, I know the timing is really bad (CS2!), but can't change it... 🙁

      In general a lot went wrong during this project. Had a lot of problems with the layout, but I think I found a good compromise in the end. Also learned many new things. Maybe I would even be ready to create a really good map now after all, but I think that it's gonna be the final one. I really like making maps, but it has become too time consuming over the years for just being a hobby. Unfortunately I never managed to get a job in the games industry. So that's it. I hope it's a worthy ending of 20 years of making maps for me. 🙂

      Shore is a bomb defusal map for CS:GO that takes place on Lofoten Islands, Norway. (Also have a Hostage version of this that works well imo)

      Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2955084102

      I took some inspiration from this place in Norway:


      Layout:


      Some pictures:
      • 15 replies
×
×
  • Create New...