Hourences Posted September 4, 2006 Report Posted September 4, 2006 Very nice tex altho theme wise it could have been a little more original. Little point in using custom textures if it will make your map still look like the retail maps. But the tex itself are nice Possible port them to some other games too, games where these kind of textures are more special instead of the standard
Campaignjunkie Posted September 4, 2006 Report Posted September 4, 2006 Speaking of porting to other games... Could I port these to Source, Blaz? I really want to make a map with them.
PhilipK Posted September 4, 2006 Author Report Posted September 4, 2006 Thx. Yeah that's what I felt too kinda, the shapes aren't very unique I have some pretty cool ideas for a new set tho which could be a lot more special. But I'm still not sure. Wanna make something with a looot of self illuminated spots and try to get something more organic into it as well. Plus a lot of fun shapes. Just as far from symetrical stuff as possible I plan to port to a source version as well asap. I could do that tonight actually
spacer Posted September 4, 2006 Report Posted September 4, 2006 I'd love to see some tutorials on how you made these, they look far more realistic than my texture efforts. Also, source version for the win .
Zacker Posted September 4, 2006 Report Posted September 4, 2006 You just did it again Blaz! Fantastic work as usual. I demand that you port them to Source!
PhilipK Posted September 4, 2006 Author Report Posted September 4, 2006 Here you go, a Source port (everything should work as I tested it, but it's late and I might have missed something): http://philipk.net/texture/quake4_set/pk01_source.zip Also remember, the textures would probably look best in strong spot lighted maps with a lot of contrast in light to bring most out of the normals which source doesn't do superwell otherwise
Nih Posted September 5, 2006 Report Posted September 5, 2006 Holy fuck, these are awesome. I'm definately going to try these out for source
michi.be Posted September 6, 2006 Report Posted September 6, 2006 they are really cool mate. i think we will use them over at uac:warfare. if we are allowed .
PhilipK Posted September 6, 2006 Author Report Posted September 6, 2006 Thanks Sure Michi, feel free to use for whatever you want. I'm just happy if they're used at all.
Nysuatro Posted September 6, 2006 Report Posted September 6, 2006 Vote for spotlight ? Btw i hope you are thinking about making a tutorial.
michi.be Posted September 7, 2006 Report Posted September 7, 2006 Nysuatro, i think this tutorial will be very handy for your needs. It well written and shows the used techniques very well how to make this kind of textures. http://forums.cgsociety.org/showthread. ... ge=1&pp=15
Campaignjunkie Posted September 7, 2006 Report Posted September 7, 2006 I'm doing some style tests with the textures right now to get a feel for them. Here's a hallway. It's nothing special and I'm not too happy with how the light turned out, but I just wanted to show that someone was using these textures and loving them. EDIT: Oops, forgot to link the picture...
General Vivi Posted September 7, 2006 Report Posted September 7, 2006 oh sweet textures philip ! an inspiration for all of us!
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