Pericolos0 Posted December 5, 2014 Report Posted December 5, 2014 Ta-da Our new game after hammerwatch, we are actually three people now. The new guy, Krizz made the art, then I built the level in the editor and added some of the powerups in photoshop. awesome!!!!!!!! Quote
Hipshot Posted December 6, 2014 Report Posted December 6, 2014 Thanks guys, we have a name now too.I'll explain the strange name a bit later =) I fixed the powerups also, to something we can actually use w/o getting a letter from iD, I will most likely easter egg in the Quad though.The powerups looks like this and will most likely stay like that, might change the colors so they are more easy to distinguish, but I'm not sure. Spherix, Thurnip, Evert and 5 others 8 Quote
DrywallDreams Posted December 7, 2014 Report Posted December 7, 2014 (edited) I've been working on a Quake source port using SDL for a little bit now. I just got a bit of keyboard input going, making it sort of playable now! Edited December 7, 2014 by Marcem TheOnlyDoubleF, Pampers, Thurnip and 2 others 5 Quote
Hipshot Posted December 8, 2014 Report Posted December 8, 2014 I've been working on a Quake source port using SDL for a little bit now. I just got a bit of keyboard input going, making it sort of playable now! That is the best thing I've seen since I started Quake the first time.It looked exactly like that - and man do I love that old pixelated 3d look that games had. Thurnip, DrywallDreams and Sjonsson 3 Quote
Castle Posted December 10, 2014 Report Posted December 10, 2014 (edited) Hey, I have been super busy lately and haven't been posting much but here is some cave madness I have been working on for Subnautica Edited December 10, 2014 by Castle FMPONE, 2d-chris, TheOnlyDoubleF and 2 others 5 Quote
Sjonsson Posted December 11, 2014 Author Report Posted December 11, 2014 Hey, I have been super busy lately and haven't been posting much but here is some cave madness I have been working on for Subnautica Oooh, is it a diving sim or is there more stuff? Castle 1 Quote
Castle Posted December 11, 2014 Report Posted December 11, 2014 Hey, I have been super busy lately and haven't been posting much but here is some cave madness I have been working on for Subnautica Oooh, is it a diving sim or is there more stuff? Its mostly been trying to wrap my head around making level design entertaining for a YouTube channel. Every time I think I am making progress I start to realize haven't been thinking about it the right way. Quote
Sjonsson Posted December 11, 2014 Author Report Posted December 11, 2014 Its mostly been trying to wrap my head around making level design entertaining for a YouTube channel. Every time I think I am making progress I start to realize haven't been thinking about it the right way. Yeah I bet that's really hard since level designing is often a long process which is sometimes tedious even. Castle 1 Quote
Castle Posted December 11, 2014 Report Posted December 11, 2014 Its mostly been trying to wrap my head around making level design entertaining for a YouTube channel. Every time I think I am making progress I start to realize haven't been thinking about it the right way. Yeah I bet that's really hard since level designing is often a long process which is sometimes tedious even. Now put video editing and managing a YouTube channel on top of that and you have a recipe for exhaustion. I feel like I am slowly improving, but there would be no way I could do this if I wasn't already so experienced in level design. Learning two trades at the same time would be killer... Quote
Sjonsson Posted December 11, 2014 Author Report Posted December 11, 2014 Now put video editing and managing a YouTube channel on top of that and you have a recipe for exhaustion. I feel like I am slowly improving, but there would be no way I could do this if I wasn't already so experienced in level design. Learning two trades at the same time would be killer... I betcha, video editing takes ridicule amounts of times. Get's you thinking when you see a well cut movie that's 3 hours long. Can't believe you've put some 100 episodes into various projects, really impressive! Cudos! Castle 1 Quote
TheOnlyDoubleF Posted December 11, 2014 Report Posted December 11, 2014 Ultraflow is nearly finished! Sjonsson and Deh0lise 2 Quote
Sjonsson Posted December 11, 2014 Author Report Posted December 11, 2014 AWW' YISS! Where's the release party at? ;D Quote
TheOnlyDoubleF Posted December 11, 2014 Report Posted December 11, 2014 AWW' YISS! Where's the release party at? ;D Everywhere on the internets in a few days ahah Sjonsson 1 Quote
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