Castle Posted February 14, 2015 Report Posted February 14, 2015 At this rate, I will be posting screenshots of levels I am making for a FPS I am making. First level I have in mind will be the a futuristic rooftop of a highrise tower. Sjonsson and TheOnlyDoubleF 2 Quote
Sjonsson Posted February 17, 2015 Author Report Posted February 17, 2015 At this rate, I will be posting screenshots of levels I am making for a FPS I am making. First level I have in mind will be the a futuristic rooftop of a highrise tower. Interesting, so it will revolve a bit around map control vs item farming the same way Quake does it? Sounds exciting! I like how precise the guns look, hard to judge without actually playing but anyway! How long you've been working on this? Quote
Castle Posted February 17, 2015 Report Posted February 17, 2015 At this rate, I will be posting screenshots of levels I am making for a FPS I am making. First level I have in mind will be the a futuristic rooftop of a highrise tower. Interesting, so it will revolve a bit around map control vs item farming the same way Quake does it? Sounds exciting! I like how precise the guns look, hard to judge without actually playing but anyway! How long you've been working on this? This is week 4 right now. Quote
Hipshot Posted February 20, 2015 Report Posted February 20, 2015 You probably seen that shitty weapon before =) Castle, Corwin, TheOnlyDoubleF and 3 others 6 Quote
Castle Posted February 24, 2015 Report Posted February 24, 2015 Its now playable! Week 5 you will see some actual level design work in place. ShockaPop, MaanMan, FRAG and 2 others 5 Quote
Pericolos0 Posted February 25, 2015 Report Posted February 25, 2015 I made GI A lot of work has been happening on this, I'm working up to a big announcement Sprony, Castle, Pampers and 22 others 25 Quote
HoMaRt Posted February 25, 2015 Report Posted February 25, 2015 (edited) Small video showing the basic movements of our student project "Revenge of Trishna". http://youtu.be/ZKzRVXEZ8ao More info about the movements on the devblog http://hitsplaytime.fr/revengeoftrishna/2015/02/25/movements/ and our facebook page : https://www.facebook.com/RevengeOfTrishna Share the love my friends, and don't forget to comments Edited March 3, 2015 by HoMaRt Hipshot, mkandersson, Pericolos0 and 4 others 7 Quote
Pericolos0 Posted February 27, 2015 Report Posted February 27, 2015 my lighting system now supports emissive materials! it all gets baked on map generation, so performance is super fast . And the map generation is pretty much instant now, no loading times! Deh0lise, Feral_, AyzOn and 20 others 23 Quote
Pampers Posted March 1, 2015 Report Posted March 1, 2015 Ragdolls are finaly working properly for all clients with 4.7, so should be a lot more fun to playtest now. Added a injury system, if you get tackled or you slide into a wall or goal post you may break some bones will tighten up the graphics next Mazy, TheOnlyDoubleF, Deathy and 8 others 11 Quote
Pericolos0 Posted March 3, 2015 Report Posted March 3, 2015 splashscreen logo, not sure yet if I'll stick with it, might try some other designs Vilham, Mazy, Thurnip and 8 others 11 Quote
Hipshot Posted March 3, 2015 Report Posted March 3, 2015 Small video showing the basic movements of our student project "Revenge of Trishna". http This looks interesting! When will we be able to test it? Quote
HoMaRt Posted March 3, 2015 Report Posted March 3, 2015 (edited) This looks interesting! When will we be able to test it? I think we will have a good playable demo early may (i uploaded a youtube vid instead of fb link, more clear ) Edited March 3, 2015 by HoMaRt Quote
Sjonsson Posted March 5, 2015 Author Report Posted March 5, 2015 So we got a new devlog up and running! Except for the new gameplay stuff we're just about to send in our application for the Unreal Dev Grant. If we get it we will be able to work at least 5 months full-time, how about that? Also we're talking to a possible publisher but I won't say any name or if it's likely to happen at all, just that we started a conversation. Pampers, FRAG, Deh0lise and 1 other 4 Quote
FMPONE Posted March 5, 2015 Report Posted March 5, 2015 I made GI A lot of work has been happening on this, I'm working up to a big announcement Quote
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