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Posted

Awesome man, I'm not sure what to think about the "fall down get teleported to light beam" feature yet, but I imagine it's funny when you chase somebody down the cliff and continue fighting after the teleportation :)

Posted

hey thnx for the replies dudes!

~ Yes the teleporter, I had to think of something to get the props back up when tossed over the edge so... :) But it works pretty good, better then I expected really

I just heard I can release a beta for playtesting so Ill be looking to release one asap 8)

Posted

Its looking really nice but the inconsistent themes are driving my mind insane... Enchanted looking castle, electrical room with high tech stuff.. then all of a sudden an office looking urban area. Pretty crazy if you ask me. But it does look splendid. Lets hope it plays nice.

Posted

3d mike! Glad to see you pimping new work. As usual it's looking good.

I think everyone already captured my feedback.

My only comment is that I hope it has a cool audio-scape like de_survivor. Not just placement of sounds in a map, but cool sound schemes that give it a feel. I'm assuming you have to use only HL2 sounds, but hopefully there's something in the official content that makes this map really pop in the audio department.

good luck in the contest!

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