Zeta Posted April 22, 2010 Report Posted April 22, 2010 Looks fantastic as always. I hope the cluttered streets don't make the game play too frustrating though. Quote
PhilipK Posted April 22, 2010 Report Posted April 22, 2010 Sweet! it's been really nice seeing the progress on this as well. Turned out great. Quote
Jpley Posted April 22, 2010 Report Posted April 22, 2010 Very nice atmosphere. Keep up the good work :wink: Quote
Em' Posted April 22, 2010 Report Posted April 22, 2010 I really like the contrast between the empty streets and the "animated lighting boards" and screens ! Quote
RA7 Posted April 24, 2010 Report Posted April 24, 2010 Well it really could use a......BETA!!!! /hides :-) Quote
the0rthopaedicsurgeon Posted May 14, 2010 Author Report Posted May 14, 2010 i'm working on the 2nd map, and i wanted it to have an early morning setting with light rain, but i can't get the right look with the fog/skybox/sunlight. the first screen below is what it looks like now, the other 2 are previous attempts, and last is some references of the look i'm trying to get. should i go with a single-colour skybox and just turn up the fog and bloom? the only problem i've noticed with the fog in this map is that it washes out the colours when i've got so many vibrant colours in the temples, although i might be able to fix that with colour correction. at the end of this level you get to the top of kiyomizu temple so i don't really have any choice but to use heavy fog for performance/visuals. Quote
Campaignjunkie Posted May 14, 2010 Report Posted May 14, 2010 Maybe make the top of the temple its own BSP? It'd look amazing with a proper skybox / draw distance thingy. Quote
the0rthopaedicsurgeon Posted June 15, 2010 Author Report Posted June 15, 2010 1st map is done, apart from one storefront prop. i made the 3d skybox and did a lot of optimising, so now i can get on with finishing the temple map. i decided to keep the view from the veranda looking out over the temple complex, i should be able to get away with it using fade distances and the right 3d skybox. Quote
m8nkey Posted June 16, 2010 Report Posted June 16, 2010 1st map is looking great. is this still for l4d 1 or 2? Quote
Skacky Posted June 16, 2010 Report Posted June 16, 2010 Dude, you're a monster. I can't wait to play it! Quote
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