Jump to content

Skacky

Members
  • Content count

    887
  • Joined

  • Last visited

  • Days Won

    4

Skacky last won the day on April 7 2015

Skacky had the most liked content!

About Skacky

  • Rank
    Regular
  • Birthday 09/04/1991

Profile Information

  • Real Name
    Romain Barrilliot
  • Location
    France
  1. Map Jam 9 for Quake

    You just need a modern port such as Quakespasm 0.92.1 or FitzQuake Mark V, as well as this version of Quoth 2.2. All you need to do then is follow the instructions in the readme file that's found in the Jam 9 archive, though the -heapsize 65536 command was introduced by error and should be ignored.
  2. Map Jam 9 for Quake

    Hey MapCore! Map Jam 9 for Quake was released a couple of days ago. It was a month-long mapping event held by grumpy old farts on func_msgboard as a tribute to Contract Revoked for its 15th anniversary, which is a classic and game-changing episode by Kell released back in 2002. This jam features a whopping 15 maps; some small, some absolutely enormous, some made by beginners, some made by veterans, all using to some degree the incredible texture set Kell made for his unique, Lovecraft-heavy vision of Quake, and all made for the excellent mod Quoth that was co-authored by Kell as well (with necros and Preach). And if this wasn't enough, Kell himself came out of retirement to grace us with his mapping prowess specifically for this event, with a very one-of-a-kind map! You can download the pack here. Any fan of Quake, first person shooters and level design in general owe it to themselves to check this out.
  3. Are all french people of Mapcore Okay?

    I'm fine as I don't live in Paris. All my friends who live there are all safe and sound.
  4. WIP in WIP, post your level screenshots!

    Finished working on this small Q1SP for the Quake Episode 4 retrojam on func_msgboard.
  5. Doom (4)

    You can even play it on the PC with Doom 64 EX, and it's awesome. Music and sound effects are really really good. I'm so spoiled with them I play Doom 1 and 2 with Smooth Doom + Doom 64's weapon sprites and sounds. Personally I rank it higher than Doom 2 because of better level design and higher difficulty (Watch Me Die is proper hard). The Ultimate Doom is still my favorite though.
  6. Doom (4)

    And Doom 64. Don't forget Doom 64.
  7. Doom (4)

    You are no true Doom-er until you've played Sunder on UV.
  8. Mad Max: Fury Road

    This was genuinely one of the best films I've ever seen. Manages to be even better than Mad Max 2 which is no small feat.
  9. Terrible and utterly shameful.
  10. WIP in WIP, post your level screenshots!

    When are we going to be able to play this beauty? I've been drooling over this for too long.
  11. Remember my WIP? You can download it now, it's included in the fifth map jam! Grab it on Quaddicted: https://www.quaddicted.com/reviews/func_mapjam5.html

    1. Show previous comments  2 more
    2. Skacky

      Skacky

      Quakespasm is the best sourceport to play singleplayer Quake these days. Just extract it to your Quake folder and you're pretty much set. It can play maps that utterly smash the original limits without any problem. Quake Injector is a handy program that lets you sort maps by rating, so you should play all 4 and 5 star maps (about a dozen of them are not yet rated so they're at the bottom/top of the list if you sort by rating). As far as specific releases go, I'd say The Horde of Z...

    3. Skacky

      Skacky

      The Horde of Zendar and the Rubicon Rumble Pack are must-play.

    4. blackdog

      blackdog

      Thanks, I'll take a look at the game on Steam and eyes on packs... I don't own Quake :$ I played when it came out borrowed from a friend, had multiple pirated copies for the LANs, but yeah, never felt the need for it until now that so much stuff seems to come out.

  12. WIP in WIP, post your level screenshots!

    What you see is possible thanks to the awesome new compilers and the ambient occlusion that was introduced a couple of months ago. I was going to ask what version of Q1 was this, I knew it was cos you always pay that sort of work, but the textures are amazingly higher resolution, are they? They're mostly 256*256 (which is quite big for Quake).
  13. WIP in WIP, post your level screenshots!

    Nope, it's a singleplayer map. I could convert it for MP rather easily though. What you see is possible thanks to the awesome new compilers and the ambient occlusion that was introduced a couple of months ago.
  14. WIP in WIP, post your level screenshots!

    Yeah that's good ol' Quake 1.
  15. WIP in WIP, post your level screenshots!

    Been working on this for Map Jam 5 on func_msgboard. Deadline is April 8th and there's tons of stuff to do. EDIT: 800 pages of awesome!
×