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Posted

The Issue that e-freak pointed out, might not be light map issue, can you post your uv's for normal?

And Rick_D is right, there is missing one edge loop IMO

Posted

Looks cool, but whats bother me in design is that, those planes on sides, they don't have any parts to strengthen them on a bottom, looks like it is going to fall of or broke any moment

  • 2 weeks later...
  • 1 month later...
Posted

This model was utterly ignored at Interloopers. Dunno why. Damn best texturing I ever did. Considering I drawn everything from scratch except for the wheels.

citroen_texts.jpg

2011-09-24_00009.jpg

2011-09-24_00010.jpg

As i said in the other forum, i´m looking forward for suggestions about what shaders and parameters i could use.

Posted

This model was utterly ignored at Interloopers. Dunno why. Damn best texturing I ever did. Considering I drawn everything from scratch except for the wheels.

citroen_texts.jpg

2011-09-24_00009.jpg

2011-09-24_00010.jpg

As i said in the other forum, i´m looking forward for suggestions about what shaders and parameters i could use.

because everything besides the wheels is shit.

Posted

I would use photo based textures at least for the dirty/rusty parts. The thing is - these days it's nothing to boast about not using photo sources for realistic looking assets. Of course there is a huge talent in making textures by hand and if your game is very stylized it's even more important. The problem with source engine is to get really nice results without a stylized look you must overdo the dirty and rust otherwise it looks flat and boring.

Posted

I was being sarcastic, if you put a nice masked phong specular on it then it should look fine. Also what 2d-chris said, if you're aiming for realistic textures then give in to using (mostly) photo source material.

Keep up the good work :)

Posted

Well, that´s a relief. I thought you was being serious :)

I take your advice, 2d-chris and buddy about overdoing the dirty and rusty parts. It´s just that, this time around, i didn´t want to add so much of that. Basically because everything in my mod seems to be dirty and rusted. And I´m not trying to boast, but I really didn´t find a suitable texture to match the color and condition of the car.

Will try to improve it a little bit, following your advice.

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