That50'sGuy Posted June 9, 2019 Author Report Posted June 9, 2019 (edited) On 6/8/2019 at 11:52 PM, Shima33 said: No worries, man. Check the edit to my post - the new link includes spec and normal maps as well! Hot dawg! My day has just gotten even better thanks to you! As for everyone, it's the middle of the night here in Canada, so it looks like I'll be getting ready for sleepy time now. But here's a little screenshot of B-Site with some minor improvements to the last time y'all saw it. Edited July 2, 2019 by That50'sGuy TECHNICKER 1
That50'sGuy Posted June 10, 2019 Author Report Posted June 10, 2019 For anyone curious, B-Site is actually at the main entrance of the mall, that's why the information booth is there. It will certainly help illuminate the bombsite a little more, and provide a lovely view of the cracked faded parking lot. I'll have the main entrance finished by tomorrow, add more cover to the site, then I'll get to work on tweaking A-Site some more. TECHNICKER, DutchCrazyGamer and Interfearance 3
That50'sGuy Posted June 12, 2019 Author Report Posted June 12, 2019 (edited) Main mall entrance is ready! Just gotta consider if I should add more plywood planks 'n stuff... I just need some more cover for B-Site and this area should be ready! Edited June 12, 2019 by That50'sGuy mr.jogurt, TECHNICKER, Interfearance and 2 others 3 2
That50'sGuy Posted June 14, 2019 Author Report Posted June 14, 2019 (edited) The flag of Canada and the flag of the mall still fly years after the building closed it's doors. Clearly they've seen better days. Edited June 17, 2019 by That50'sGuy mr.jogurt, DutchCrazyGamer and TECHNICKER 2 1
That50'sGuy Posted June 14, 2019 Author Report Posted June 14, 2019 The information booth pillar is now a model, so it now has double the faces! Karthoum, Interfearance, TECHNICKER and 2 others 3 2
That50'sGuy Posted June 17, 2019 Author Report Posted June 17, 2019 Sneak peak of the escalators at A-Site. I still have to add lighting in, but the escalators still need to be aligned with the ceiling tiles. mr.jogurt, TECHNICKER and Interfearance 3
That50'sGuy Posted June 18, 2019 Author Report Posted June 18, 2019 With B-Site now in it's playtestable state, it's time to move on to A-Site for now TECHNICKER 1
Vaya Posted June 18, 2019 Report Posted June 18, 2019 little tip - add skylights to the map to make it look a lot better. just now everything is gloomy/dark is hell because you are trying to subtly light it with low brightness entities. you can still have a dilapidated feel using natural light + light_enviroment is the best kind of lighting available. Squad, That50'sGuy and mr.jogurt 3
That50'sGuy Posted June 18, 2019 Author Report Posted June 18, 2019 2 hours ago, Vaya said: little tip - add skylights to the map to make it look a lot better. just now everything is gloomy/dark is hell because you are trying to subtly light it with low brightness entities. you can still have a dilapidated feel using natural light + light_enviroment is the best kind of lighting available. I was actually considering having some little holes in the ceiling to lighten up some of the areas. Thanks for the tip! mr.jogurt 1
That50'sGuy Posted June 19, 2019 Author Report Posted June 19, 2019 Oops! Looks like these ceiling tiles are showing rapid decay! Who wants to make a bet on which tiles will still be up in their frames 10 years from now? I'm currently experimenting with the ambient lighting, but as you can see, I need to move the lights away from the darn information booth. Karthoum, DutchCrazyGamer, Freaky_Banana and 3 others 6
That50'sGuy Posted June 21, 2019 Author Report Posted June 21, 2019 (edited) A little peak at the second floor of the store where A-Site is located. This part of the map really gives me IKEA vibes with the ceiling tile frames. I still need to make it brighter though. Edited June 21, 2019 by That50'sGuy mr.jogurt 1
That50'sGuy Posted June 21, 2019 Author Report Posted June 21, 2019 (edited) Mmmm! Ice cream! Too bad it probably expired in the 80's... This is a little peak at mid, it's still got lots more to be done. Edited June 21, 2019 by That50'sGuy mr.jogurt 1
That50'sGuy Posted June 25, 2019 Author Report Posted June 25, 2019 (edited) Holy mackerel! The floor is collapsed! It does make for a great view of the site though... I should probably delete some of those ceiling tile frames, modify the angles, and add some cover down there and perhaps this site will then play well. Edited June 25, 2019 by That50'sGuy mr.jogurt and Karthoum 1 1
That50'sGuy Posted June 26, 2019 Author Report Posted June 26, 2019 (edited) I'm hopeful that this little guide of reference pictures will help you friendly folks picture the final map. I got the inspiration to make this from seeing a post that @Roald made on his entry, so thanks! Edited June 26, 2019 by That50'sGuy mr.jogurt 1
Interfearance Posted June 26, 2019 Report Posted June 26, 2019 Maybe refine the layout first. It looks a little blocky! That50'sGuy 1
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