Radu Posted February 20, 2020 Report Posted February 20, 2020 (edited) 50 minutes ago, Vaya said: https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088 updated based on feedback from professionals :) You know, this is, excuse me, a damn fine hostage rescue map! I've played, I can't tell you how many hostage rescue maps in my life, and this, this is one of the best. Edited February 20, 2020 by Radu zombi, Vaya and Lizard 2 1 Quote
Vaya Posted June 6, 2020 Report Posted June 6, 2020 https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088 -Updated and improved prop fade distance on many outside props -updated textures on sign asset to make it more accurate -improved clipping across map (thanks seth) -hid gap in skybox Lizard, Radu, SirK and 5 others 8 Quote
Vaya Posted October 25, 2020 Report Posted October 25, 2020 https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088 improved clipping. fixed texel density on a couple textures (now with more jackophant 'clearly on mushrooms' squires) morozov, Lefty, Gawshaark and 1 other 4 Quote
Vaya Posted December 6, 2020 Report Posted December 6, 2020 we got into the new operation. Lots of grind with this project! museum maps? never again. zombi, T-Rexer, Rump3L and 20 others 13 10 Quote
blackdog Posted December 7, 2020 Report Posted December 7, 2020 That’s a big update you pushed! Congrats for making it in ? Vaya 1 Quote
General Vivi Posted December 8, 2020 Report Posted December 8, 2020 Late congrats, but well done! Glad to see your hard work pay off. Vaya 1 Quote
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