Puddy Posted May 15, 2013 Report Posted May 15, 2013 (edited) Hey guys, I'm starting a new thread since we have a new server which is admined a bit differently. I also want to streamline the scheduling process so that map creators can request a playtest more easily.Server Info:Name: MapCore - Hurg CentralIP: 78.46.119.137:27016Player Slots: 16Playtesting info: Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 GMT+1. We playtest a maximum of 2 maps per playtest. GMT+0 = 20:00. UK GMT+1 = 21:00. Sweden, France, Germany etc, GMT+2 = 22:00. Finland, Baltics, Greece etc. US Pacific = 12:00 US Mountain = 13:00 US Central = 14:00 US Eastern = 15:00 Roflzomglol is responsible for hosting the playtesting sessions.For map creators: If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out! Prior to the test you will have to send Roflzomglol one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!Next playtest:Check here: http://steamcommunity.com/groups/MapCorePT/events Edited December 6, 2013 by Puddy MrSkellyBones and Mazy 2 Quote
Taylor Swift Posted May 16, 2013 Report Posted May 16, 2013 (edited) since its free on steam i hope we all from mapcore can play a match it would be amazing Edited May 16, 2013 by Nz-Nexus FMPONE and selmitto 2 Quote
SamCom Posted May 19, 2013 Report Posted May 19, 2013 (edited) I'd be up for this! Earliest available day would be cool, whenever's best for you all. New download: http://rapidshare.com/files/1648127339/de_convention_alpha2.zip Edited May 21, 2013 by SamCom Quote
Puddy Posted May 19, 2013 Author Report Posted May 19, 2013 Let's play on Tuesday then! Who else wants a map tested in this test? Quote
Puddy Posted May 19, 2013 Author Report Posted May 19, 2013 Actually, I have a rough draft of something... so I'll get it playable for tuesday. Anyone else? Quote
Squad Posted May 19, 2013 Report Posted May 19, 2013 Yup, me please Chances are I won't be able to make it tuesday. Tommorow would work for me, but if the playtest is tuesday, that's okay too. Quote
'RZL Posted May 20, 2013 Report Posted May 20, 2013 I would also like to take part in the playtesting I'm going to compile my map tonight, so it should up and going tomorrow evening. And since I never used pakrat: do I really have to add the _radar.dds picture into the mapfile? Isn't the filesize too big then? Quote
Puddy Posted May 20, 2013 Author Report Posted May 20, 2013 Okay then, this means we have 4 maps lined up for tomorrow. We won't have time to play any more than that so any additional maps can be tested on Wednesday or Thursday. See you guys tomorrow! Give me the maps at least 2 hours prior to game on! Quote
ElectroSheep Posted May 20, 2013 Report Posted May 20, 2013 radar is really important for gameplay test because a lot of people (like me) are using it a lot. Quote
Skybex Posted May 20, 2013 Report Posted May 20, 2013 Aww, four maps to play, including Puddys one and I can't attend. Well, I hope I get to see it soon after. Quote
Puddy Posted May 20, 2013 Author Report Posted May 20, 2013 I won't have time to get mine ready, so three maps! Quote
SamCom Posted May 20, 2013 Report Posted May 20, 2013 (edited) Awesome! Should have an updated version of mine ready to go by tonight. Layout revisions, yo. Also, workshop publishing your map also packs in the radar, if you don't feel like messing with PakRat. Edited May 20, 2013 by SamCom Quote
Puddy Posted May 20, 2013 Author Report Posted May 20, 2013 Though I need the raw files for playtesting! Quote
SamCom Posted May 21, 2013 Report Posted May 21, 2013 Here's the up to date version, this should be good for testing! Don't know if I'll be able to make it, but I look forward to the feedback! http://rapidshare.com/files/1648127339/de_convention_alpha2.zip Quote
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